| name | narrative-craft |
| description | The narrator's craft toolbox — point of view (first / second / third-limited / -omniscient / -objective), Genette's narratology and focalization (who-sees vs who-speaks; zero/internal/external; order/duration/frequency; mood vs voice), Stanzel's narrative situations, Chatman's slant/filter, the implied author and narratee; psychic/narrative distance (Gardner's ladder) and deep POV; free indirect discourse (narrated monologue, the dual voice, the Leech-&-Short speech/thought cline, Bakhtin's double-voicing); rendering interiority (Cohn's psycho-narration / quoted / narrated monologue, interior monologue, stream of consciousness, Palmer's fictional minds); unreliable narration (Booth, Riggan's typology, Phelan's axes, bonding vs estranging); tense and its effects (epic preterite, present-tense, historical present); voice and diction (register, Latinate vs Anglo-Saxon, heteroglossia, skaz, distinct voices); show vs tell (Chekhov, Lubbock, the reality effect, the objective correlative); scene vs summary (Genette's five speeds, pacing); and prose rhythm and cadence (cumulative/periodic/balanced sentences, parataxis/hypotaxis, the rhetorical schemes, sound, punctuation as tempo). Open it when choosing a POV and distance, bending a sentence into free indirect discourse, rendering a mind without head-hopping, deciding scene vs summary, giving a voice its own music, or holding the prose inside the POV character's knowledge boundary. Framework-neutral — a well of peers, not one prescribed truth. |
Narrative Craft — the narrator's prose well
This is the toolbox the narrator agent draws on while it works. The agent is the will (render recorded events into POV-bounded prose; invent nothing; never head-hop); this skill is the well — the frameworks, menus, and exemplars it reaches into to tell a scene well.
It holds craft, never facts. How to close the distance, merge a voice, or pace a chapter lives here. What happened reaches the narrator through the cut (the canonized biography); who the characters are and what the POV knows reach it through the POV vault slice — never through this toolbox.
The boundary is the spine. Every craft choice below serves one non-negotiable from docs/narration.md: the narrator's knowledge for a scene equals the POV character's vault for that scene. Point of view, focalization, distance, and free indirect discourse are not just style options — they are how the knowledge boundary is rendered on the page, and they are what turns a clean simulation into airtight dramatic irony. Get the craft right and the boundary produces the payoff ("Marcus smiled, and she took it for warmth") for free; get it wrong and the prose re-opens the omniscience leak the whole architecture exists to prevent.
Framework-neutral and open. Prose has no one true method. Every framework below is a peer in a well, not a rung on a ladder; where this project names a default (close third, past tense, POV-bounded) it is a reference point, marked swappable, not a rule. A fork replaces one reference file and inherits the rest. The canon these files digest lives in docs/ (once); if a reference and its doc disagree, the doc wins.
How this toolbox is organized
The deep material lives in references/, one file per craft-cluster, grouped by the narrator's decision-flow: perspective → distance & mind → time → surface texture. This SKILL.md is the router — it indexes what each file holds and when to pull it. Read the router to find the one file the moment needs; read that file; skip the rest. (The deep reference files are authored in a later pass — see references/_index.md for their outlines. The index below is the map they fill in.)
A missing reference file is not a stall condition. Entries not yet authored have no file on disk; when the router sends you to one that's missing, act on this index's own one-line summary for that entry and proceed — never stall on, or invent, the file.
The index — what lives where
A. Perspective & the knowledge boundary — who sees, who knows (the narrator's first and defining choices)
references/point-of-view.md — the POV menu; load first, before any other craft choice — fixing whose knowledge bounds the scene governs everything after.
- First person — the "I" narrator; intimacy and built-in subjectivity; the split between the narrating-I (telling now) and the experiencing-I (living then).
- Second person — the "you" narrator; rare, implicating, estranging (McInerney's Bright Lights, Big City; Calvino; Lorrie Moore; Butor); Fludernik's account of its address.
- Third-person limited (close third) — bound to one character's knowledge and perception; the project's default vault-render mode.
- Third-person omniscient — the all-knowing narrator, free to enter any mind and know the arc; a legitimate mode but the one
narration.md warns against here, because it re-opens the leak.
- Third-person objective (dramatic / camera-eye) — external only, no interiority (Hemingway's "Hills Like White Elephants"); behaviorist telling.
- Free indirect / "deep" third — limited third fused with the character's idiom; the mode that maximizes vault-bounded irony (see
free-indirect-discourse.md).
- Stanzel's three narrative situations — authorial / figural / first-person, turning on a narrator-vs-reflector axis; an alternative typology to hold beside Genette (A Theory of Narrative).
- Peripheral / witness narrator — the "I" who watches the real protagonist (Nick Carraway, Dr. Watson); knowledge bounded by a bystander's vantage.
- Frame narrator & embedded narration — a specific character telling the tale, still bounded by their knowledge (Marlow in Heart of Darkness).
- Multi-POV & POV rotation — switching the bounded viewpoint by scene or chapter to cover a story no single vault could — change boundaries, never break one.
- Real-time vs retrospective (the FROM-WHEN axis) — narrating up-to-the-moment (pure irony) vs after-the-fact (knows the arc, may foreshadow — bounded by eventual knowledge).
- Narrative person (Genette: homo- / hetero- / autodiegetic) — whether the narrator is a character in the story, outside it, or its protagonist.
- Head-hopping (the failure mode) — sliding between characters' interiors within a scene; the prose-layer omniscience leak
narration.md forbids.
references/focalization-and-narratology.md — the formal spine; load for the rigorous vocabulary of the knowledge boundary — who sees vs who speaks — and for handling time (order, speed, frequency).
- Genette's who-sees / who-speaks distinction — focalization (mood) cleanly separated from narration (voice); the move that untangles the muddle called "point of view."
- Zero focalization — the narrator knows more than any character (classical omniscience); "vision from behind."
- Internal focalization (fixed / variable / multiple) — narration bounded to a character's knowledge; Pouillon's "vision avec"; the formal name for the vault-render.
- External focalization — the narrator knows less than the characters; behaviorist, camera-eye; "vision from without."
- Mood: distance & perspective — Genette's two mood-controls: how mediated the telling is, and through whom it is focalized.
- Voice: time, level, person — when the narrating happens (subsequent / prior / simultaneous / interpolated), the narrative level (extra- / intra- / metadiegetic), and the person.
- Order (anachrony) — analepsis (flashback) and prolepsis (flashforward); the retrospective narrator's foreshadowing tool.
- Duration / speed — pause, scene, summary, ellipsis, stretch; narrative tempo (worked in
scene-and-summary.md).
- Frequency — singulative, repetitive, and iterative telling ("every Sunday she walked to the river").
- Bal's focalizer / focalized — the seeing-subject and the seen-object; focalization recast as a relation, extending Genette.
- Chatman's story vs discourse — the what (events, existents) vs the how (their expression); the base narratological split.
- Chatman's slant & filter — "slant" for the narrator's attitude, "filter" for the character's perception; a sharper cut than focalization for close third (Coming to Terms).
- The implied author (Booth) — the authorial persona the text projects, distinct from narrator and real author; the anchor unreliability is measured against.
- The narratee (Prince) — the audience the narrator addresses inside the text (Gerald Prince's narrataire).
- Rimmon-Kenan's synthesis — the standard working reconciliation of Genette and Bal (Narrative Fiction).
- Käte Hamburger's epic preterite — third-person fiction as the one discourse granting direct access to another mind; the past tense that loses its pastness (see
tense-and-time.md).
references/unreliable-narration.md — the gap between the telling and the truth; load when the POV misperceives, self-deceives, or lies — and to render the recorded thought≠action gap.
- Booth's unreliable narrator — a narrator who departs from the implied author's norms; the coined term and its measure (The Rhetoric of Fiction, 1961).
- The implied author as yardstick — unreliability exists only relative to the norms the whole work implies; no anchor, no "un-."
- Riggan's typology — the pícaro (braggart), the madman, the clown (plays with truth), the naïf (child's-eye), and the liar; five recurring first-person unreliables.
- Phelan & Martin's three axes — unreliability along facts/events, values/ethics, and knowledge/perception.
- Phelan's six subtypes — mis-reporting / -reading / -regarding (getting it wrong) vs under-reporting / -reading / -regarding (saying too little).
- Bonding vs estranging unreliability (Phelan) — unreliability that draws the reader closer to the narrator vs that pushes them away.
- Nünning's cognitive model — unreliability as a reader's construct, resolved by dramatic irony between narrator and audience; a constructivist reframe of Booth.
- Discordant vs fallible narration (Olson) — the narrator who distorts by nature vs one merely mistaken or limited.
- The naïve / innocent eye — a child or outsider whose limited frame the reader reads past (Huck Finn; Stevens in The Remains of the Day).
- Dramatic irony from unreliability — the reader knowing more, or truer, than the teller; the general case of the vault-bounded misreading.
- The deception bridge (project-specific) — a lie is a recorded thought ≠ action; the reader gets only the action, and the lie-in-progress only when the liar is POV (
recording-model.md).
B. Distance & the rendering of mind — how close the lens sits, how a mind reaches the page
references/narrative-distance.md — the zoom; load when tuning how near or far the prose sits from the POV's consciousness within a scene.
- Gardner's psychic distance — the felt gap between reader and character; a slider from cosmic-remote to skin-close (The Art of Fiction).
- The five-rung ladder — Gardner's worked example, from "It was winter of the year 1853…" down to "Snow. Under your collar, down inside your shoes…"; each rung closes the gap.
- Distance as a dial, not a setting — moving in and out within a scene (wide for context, close for the emotional beat); the zoom, not a fixed lens.
- Distance ↔ focalization & FID — the closer the distance, the more the prose takes on the character's idiom; the approach to free indirect discourse.
- Deep POV / "deep third" — the contemporary close-third that drops filter words to collapse distance to near-zero.
- Filtering / filter words — perception verbs ("she saw," "he felt," "he noticed") that re-insert the narrator between reader and character; removing them closes distance.
- Authorial vs figural distance — the narrator standing apart and judging vs dissolving into the character's consciousness (ties to Stanzel).
- The camera metaphor & its limits — long shot / close-up as distance, but prose can do what a lens can't: enter the mind.
- Empathy vs irony as distance-effects — closeness invites identification; distance enables judgment and comedy — the same event, two effects.
references/free-indirect-discourse.md — the dual voice; load to render a character's thought/speech in the narrator's third person — the engine of vault-bounded irony.
- Free indirect discourse (FID) — a character's thought or speech in the narrator's third-person past, but carrying the character's idiom and deixis; the merged voice.
- Style indirect libre / erlebte Rede — the French and German names; the technique's continental pedigree.
- Cohn's "narrated monologue" — Transparent Minds' term for FID: figural thought in the guise of narration (see
rendering-interiority.md).
- The dual voice (Pascal) — FID as two voices at once, narrator and character, neither wholly in control (The Dual Voice, 1977).
- Banfield's "unspeakable sentences" — the linguistic account: represented speech and thought as sentences with no speaker, only a self (1982).
- Flaubert & Austen — the technique's masters: Madame Bovary's ironic slippage; Emma's free-indirect misjudgments (the early English practitioner).
- Leech & Short's speech/thought presentation cline — FDS / DS / FIS / IS / NRSA for speech and FDT / DT / FIT / IT / NRTA for thought; a precise scale of narratorial control (Style in Fiction).
- Free indirect thought (FIT) vs direct/indirect thought — where FID sits on that cline, and why it is the close-third default.
- Bakhtin's double-voiced discourse — a single utterance carrying two intentions, author's and character's; FID as the novel's characteristic hybrid.
- Deixis in FID — "here," "now," "tomorrow" anchored to the character's moment inside past-tense narration; the grammatical tell.
- The irony engine — FID renders a belief as the prose's own, so the reader inhabits the misreading ("Marcus smiled, and she took it for warmth"); why the vault-bounded narrator's gold is FID.
- Coloring / contagion — narration taking on a character's vocabulary even outside quoted thought; distance shading toward the figural.
references/rendering-interiority.md — turning recorded thought into a mind on the page; load when the POV's inner life must become prose without inventing it.
- Cohn's three modes (third-person) — psycho-narration, quoted monologue, narrated monologue; the map of consciousness-rendering (Transparent Minds, 1978).
- Psycho-narration — the narrator reports the character's mind in their own (narratorial) words; the most distanced, most flexible mode.
- Quoted monologue — the character's thought quoted directly (I can't do this, she thought); interiority at zero remove.
- Narrated monologue — figural thought in free indirect style (= FID; the seam with the previous file).
- Consonant vs dissonant narration (Cohn) — the narrator in harmony with the character's mind vs standing above and judging it.
- Interior monologue (direct / indirect) — the character's mental voice given continuously; Dujardin's Les Lauriers sont coupés (1887), the technique Joyce credited as its origin.
- Stream of consciousness — the associative, pre-verbal flow (William James coined the phrase, 1890); Joyce, Woolf, Faulkner in practice.
- Humphrey's four techniques — direct and indirect interior monologue, omniscient description, soliloquy (a working taxonomy of the stream, 1954).
- Soliloquy — sustained self-address, more ordered and audience-aware than interior monologue.
- Autonomous monologue — unframed inner speech with no narratorial tag (Molly Bloom's close of Ulysses); the stream at its most radical.
- Palmer's "fictional minds" / thought report — the whole-mind, "social minds" approach beyond the speech-category cline (Fictional Minds, 2004).
- Rendering sensation & perception — the body and senses as interiority's ground floor (heat, nausea, the caught breath); where recorded state becomes felt prose.
- Grounding rule (project-specific) — interiority is the POV's recorded thought rendered, never confabulated at write-time (
recording-model.md).
C. Time — when it's told
references/tense-and-time.md — the grammatical footing of the telling; load when choosing past vs present, or coupling tense to a real-time or retrospective POV.
- Past tense (the epic preterite) — fiction's default; Hamburger's point that in fiction the preterite loses its pastness and simply means "story."
- Present tense — immediacy, restricted knowledge, a cinematic now; its contemporary rise and the fatigue/backlash it draws.
- Historical present — telling past events in the present for vividness; the oral-anecdote and set-piece device.
- Future & conditional tense — rare, prophetic or hypothetical (Butor's second-person future in La Modification); the road-not-taken register.
- Tense ↔ POV coupling — real-time narration pairs with the present or a pastness-less past; retrospection needs a past that knows the arc.
- Order revisited (analepsis / prolepsis) — flashback and flashforward as the retrospective narrator's foreshadowing (formalized in
focalization-and-narratology.md).
- Tense shifts as signal — moving between tenses to mark memory, dream, or a change of temporal footing; and the risk of incoherence.
- Duration & the "now" of narration — whether telling-time and told-time coincide (simultaneous narration) or diverge.
D. The texture of the prose — the sentence-level surface
references/voice-and-diction.md — the felt personality of the telling; load when establishing or distinguishing a narrator's voice, or matching diction to a POV.
- Voice — the felt personality of the prose: the sum of diction, syntax, rhythm, and stance; what makes a page unmistakably one narrator's.
- Diction / lexical register — high / middle / low; formal vs colloquial; the word-choice that sets a narrator's class, era, and cast of mind.
- Latinate vs Anglo-Saxon diction — abstract, polysyllabic, cool vs concrete, monosyllabic, blunt; the English writer's central tonal lever.
- Concrete vs abstract language — the named thing vs the category; the grain that makes prose felt rather than argued.
- Tone & attitude — the narrator's stance toward the material and the reader (ironic, elegiac, wry, clinical).
- The three classical styles (genera dicendi) — grand, middle, and plain; the rhetorical registers matched to matter and aim.
- Idiolect, dialect, sociolect — the individual, regional, and class markings of speech; how a voice signals who is speaking.
- Persona & ethos — the constructed speaker the prose projects, and the credibility it earns (rhetoric's ethos).
- Bakhtin's heteroglossia — the novel as a collision of many social voices, no single authorial monotone; the polyphonic ideal.
- Skaz — narration miming a spoken, vernacular teller (the Russian term; Gogol, Twain, Salinger); voice foregrounded as performance.
- Distinct voices (the critic's check) — each POV rendered in a separable idiom so the reader never confuses two minds (
design.md's continuity/critic gate — the LLM-side "distinct voice" test).
- Word music & connotation — the sound and freight a word carries beyond its denotation; diction as feeling, not only meaning.
references/show-vs-tell.md — dramatize or report, at the prose grain; load when deciding whether a moment should be rendered in the senses or stated.
- Show vs tell — render the experience so it lands vs state the conclusion; the craft chestnut, and its real (narrow) truth.
- Chekhov's dictum — "Don't tell me the moon is shining; show me the glint of light on broken glass"; the origin-quote of the maxim.
- Lubbock's "dramatize" — The Craft of Fiction (1921): the novel that shows so it "tells itself"; the scenic ideal, after Henry James.
- James's scenic method — "Dramatize, dramatize"; rendering over narrating as the Jamesian standard.
- The reality effect (Barthes) — the concrete, "useless" detail that signals this is real (l'effet de réel, 1968); showing as authentication.
- The objective correlative (Eliot) — emotion conveyed through an external object, situation, or chain of events, never asserted (1919).
- The significant detail / synecdoche — the one telling particular standing for the whole; selection, not accumulation.
- "Thisness" / haecceitas (Wood) — the irreducible concrete detail that gives fiction its lifelike density (How Fiction Works).
- Filtering and the removed narrator — cutting "she saw / he noticed" so the image lands directly (ties to
narrative-distance.md).
- The honest counter — telling is not the enemy: summary, transition, and earned authorial statement are indispensable; "show don't tell" over-applied flattens prose (Gardner's and modern pushback).
- What to show vs tell — dramatize the load-bearing, emotionally hinged moment; tell the connective tissue (ties to
scene-and-summary.md).
references/scene-and-summary.md — the pace of the telling; load when deciding to stage a moment blow-by-blow or compress it, and how the two alternate.
- Scene vs summary — the moment rendered blow-by-blow (scene) vs time compressed and reported (summary); the pacing pair.
- Genette's five speeds — pause, scene, summary, ellipsis, and stretch/slow-down; narrative duration as the ratio of story-time to text-time.
- Scene (isochrony) — dialogue and moment-to-moment action, where telling-time ≈ told-time; the reader's real-time.
- Summary — the acceleration that covers weeks in a sentence; how a narrative breathes and travels between scenes.
- Ellipsis — the elided gap, time skipped entirely; what a story doesn't narrate, and how the reader infers it.
- Descriptive pause — narration halts while description runs; setting and the held image.
- Bentley's scene / summary / description — Phyllis Bentley's practitioner triad of narrative modes and their alternation (1946).
- Pacing & the rhythm of alternation — the breathing pattern of scene → summary → scene; density where it matters, speed where it doesn't.
- Enter late, leave early — cutting a scene to its charged center; where to start and stop rendering.
- The depth rule for prose (project link) — dramatize the hinges, summarize the tail; the "resolve to what the book levers on" discipline at the render layer (
design.md).
- The unwitnessed-scene constraint — what can be a scene, vs only summary, is bounded by whether a POV was present (
narration.md).
references/prose-rhythm-and-cadence.md — the music of the sentence; load when a passage needs to move — for punch, momentum, weight, or fall.
- Sentence as the unit of style — rhythm, emphasis, and meaning built at the sentence; the working grain of prose music.
- Loose / cumulative sentence — the base clause first, modifiers trailing; Christensen's "generative rhetoric of the sentence."
- Periodic sentence — meaning suspended to the end; tension held, then released.
- Balanced sentence — symmetrical clauses (isocolon, antithesis); poise and contrast.
- Parataxis vs hypotaxis — clauses set side by side (short, blunt, Hemingway) vs subordinated and nested (long, architectural); the master syntactic dial.
- Sentence-length variation — the long-then-short contrast; the short sentence's punch after a long run.
- Schemes of repetition — anaphora, epistrophe, anadiplosis; structural repetition for emphasis and momentum.
- Asyndeton & polysyndeton — dropping conjunctions (speed, clipped) vs piling them ("and… and… and," biblical, accumulating).
- Tricolon & isocolon — the three-part and equal-membered patterns the ear expects and remembers.
- Chiasmus & antithesis — crossed and opposed structures; the shapeliness of reversal.
- Sound devices — alliteration, assonance, consonance, sibilance; euphony vs cacophony as felt texture.
- Cadence & the fall of a sentence — the rhythm of the close; the "dying fall" and end-weight / end-focus.
- Punctuation as tempo — the comma, dash, colon, and full stop as the score's rests and beats.
- Prose rhythm (the tradition) — Saintsbury's A History of English Prose Rhythm (1912); the stress-patterning below the meaning.
- Practitioner guides — Le Guin's Steering the Craft, Tufte's Artful Sentences, Fish's How to Write a Sentence, Forsyth's The Elements of Eloquence; the craft well for sentence music.
How to use this well — the method
- Set the boundary first. Before any craft choice, fix the POV and its vault: whose knowledge bounds this scene, and from when. This is not a style decision — it is the knowledge wall (
point-of-view.md), and every choice below serves it.
- Route by decision. Perspective & the knowledge boundary → files A. How close, and how a mind reaches the page → files B. When it's told → file C. The sentence-level surface → files D. Read the router, pull the one file the moment needs, skip the rest.
- Read the field, not one truth. Each reference is a menu of peers; the repo's defaults (close third, past tense, POV-bounded) are reference points, marked swappable — reach for what fits this POV and moment.
- Let the boundary do the drama. Reach for free indirect discourse and close psychic distance to make the reader inhabit the POV's misreading; that vault-bounded irony is the payoff to render toward, not something to write around.
- Render, don't invent. Interiority is recorded thought made prose; the cut is what happened. The toolbox shapes how it's told, never what is told — facts and minds come only from the cut and the vault slice.
- Match voice to POV. Give each viewpoint a distinct diction and rhythm (
voice-and-diction.md) so two minds never sound alike — the continuity critic checks exactly this.
- Pace by the hinge. Dramatize the load-bearing, emotionally charged moment; summarize the connective tissue (
show-vs-tell.md, scene-and-summary.md) — the depth rule, at the prose layer. And never stage a scene no POV witnessed.
Cross-file spine
Files A–D are the field of craft, arranged by the narrator's decision-flow. The POV/vault boundary is the spine that runs through all of them: whatever device a file offers — a focalization, a distance, a free-indirect turn, a summary — it lands in this project only as prose bounded by what the POV character knows. Read the craft file for the how; hold docs/narration.md and docs/recording-model.md for why the boundary is non-negotiable.
Status
Router + index complete; the eleven references/ files are outlined in references/_index.md and authored in a later pass. Until then, use the one-line entries above as pointers and reach for the named framework and its provenance directly. Nothing here is prescriptive: it is a well to draw from, framework-neutral, holding rival modes side by side so the scene — not the toolbox — decides.