| name | game-development |
| description | Game design principles, mechanics, architecture patterns, and prototyping workflows |
Game Development Skill
Instructions for AI
Apply game development best practices when designing, building, or reviewing games. Use these sub-skills for domain-specific guidance on design, mechanics, architecture, and rapid prototyping.
Sub-Skills
- Game Design — Game design principles, player experience, and level design
- Game Mechanics — Core game mechanics, physics, and interaction systems
- Game Architecture — Game engine architecture, ECS, and rendering patterns
- Prototyping — Rapid prototyping workflows and iteration strategies
Related Skills