| name | analyze-screenshot |
| description | Analyze game screenshots for visual design issues, UI problems, and art consistency. Automatically triggers when a screenshot is attached. |
| auto_detect | analyze.*screenshot|check.*ui|review.*screenshot|what.*wrong.*screen|visual.*feedback |
| auto_detect_attachment | image |
Game Screenshot Visual Analysis
Perform a systematic visual design review of the attached game screenshot using the checklist below. Cover every category — do not skip sections even if they seem fine. Call out both problems and things that work well.
Analysis Checklist
1. Typography & Text
2. Color & Contrast
3. Visual Hierarchy & Layout
4. HUD (Heads-Up Display)
5. Popup / Modal UI (if present)
6. Feedback & Game Feel
7. Art Style Consistency
8. Information Density
Output Format
Structure the analysis as follows:
## Game Screenshot Analysis
### Summary
[1-2 sentences describing the overall state of the UI]
### Issues Found
#### Critical (breaks readability or usability)
- [Issue]: [Why it's a problem] → [Specific fix]
#### Minor (degrades polish or feel)
- [Issue]: [Why it's a problem] → [Specific fix]
#### Nitpicks (small improvements)
- [Issue] → [Fix]
### What Works Well
- [Element]: [Why it's effective]
### Top 3 Priority Fixes
1. [Highest impact fix]
2. [Second priority]
3. [Third priority]
Rules
- Be specific — cite exact elements ("the damage number font" not "text")
- Give actionable fixes — not just "improve contrast" but "add a dark drop shadow behind damage numbers"
- Never skip typography — always review font style, size hierarchy, spacing, and theme match
- Check every popup element — modals and dialogs get full scrutiny (background dim, option count, hover states, text formatting)
- Prioritize ruthlessly — end with a clear top 3 action list