| name | image-consistency-qa |
| description | Use when QAing image packs, storyboards, character sheets, product images, logo locks, scene sheets, and multi-image continuity before video generation. |
Image Consistency QA
Evaluate separate dimensions:
- character identity;
- wardrobe/props;
- scene continuity;
- product/logo/OCR;
- style;
- composition/safe area;
- temporal continuity.
Output analysis/image/consistency-report.json with per-dimension scores and a
verdict. Block downstream video generation on approved-reference drift.
For Clash storyboard packs, use the executable local planner:
clash production plan-storyboard-consistency-qa \
--target-asset asset-storyboard \
--characters storyboards/characters.json \
--scenes storyboards/scenes.json \
--panels storyboards/panels.json \
--report projections/storyboards/asset-storyboard.consistency-qa.json \
--out actions/storyboard-consistency-qa.json \
--json
Current system limit: this deterministic QA checks reference-view completeness,
panel references, panel asset paths, and numeric consistency thresholds. Visual
embedding/OCR/logo/style drift detection still needs a backend.
When approved reference vectors already exist, register them through Clash so
consistency QA can cite stable baseline assets:
clash production plan-image-embedding-store \
--target-asset asset-reference-pack \
--embeddings embeddings/image-baselines.json \
--out actions/image-embedding-store.json \
--report qa/image/reference-baselines.embedding-store.json \
--json
This records vector file paths and hashes as asset metadata. It does not run
the embedding backend or perform similarity search by itself.