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lucid-animation-and-interaction

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Actualizado17 de julio de 2026 a las 18:49

Work on time, animation, looping, the timeline scrubber, and camera/gesture interaction in the Lucid SDF viewer. Use this when driving scene parameters over time, wiring or debugging the node-editor timeline (play/pause/loop/ scrub), controlling the render clock, adding orbit/pan/zoom or touch/tap interaction, or connecting a tap to a physics impulse or picking. Covers how the two backends derive time, how the timeline drives the preview, and the camera-interaction paths (the reusable <lucid-orbit-controls> component vs the hand-rolled handlers in index.html).

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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