con un clic
blender-shader-nodes
Blender shader and shared node graph editing tools
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.
Menú
Blender shader and shared node graph editing tools
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.
Basado en la clasificación ocupacional SOC
Blender reusable light rigs, HDRI/world setup and rotation animation, light grouping, and render-view controls
Blender object manipulation — create, delete, move, rotate, scale and duplicate objects
Blender rigid body, soft body, cloth, collision, force fields, particle systems, constraints, and simulation cache tools
Set up dcc-mcp-blender for an agent or operator: install Blender Python dependencies with Blender's bundled interpreter, generate MCP host configuration, guide the user through enabling the Blender add-on, and run a first live-tool smoke prompt.
Blender rendering — render scenes, run observable background animation jobs, capture viewport images, and configure output
Blender scene assembly — merge .blend files, append/link data blocks, manage view layers and external references
| name | blender-shader-nodes |
| description | Blender shader and shared node graph editing tools |
| license | MIT |
| allowed-tools | ["Bash","Read"] |
| metadata | {"dcc-mcp":{"dcc":"blender","version":"1.0.0","tags":["blender","shader-nodes","geometry-nodes","node-graph","sockets","links","materials","procedural"],"search-hint":"shader nodes, material nodes, node graph, sockets, links, principled bsdf, texture node, geometry node tree","search-aliases":["node editor","shader graph","material graph","create node","connect nodes","set socket","principled shader","BSDF","texture input","geometry nodes modifier"],"intent":"Inspect and edit Blender shader/compositing/geometry node graphs — create nodes, connect sockets, set values, and manage node trees.","recall-context":{"app_type":"blender","domain":"lookdev","workflow_stage":"lookdev","task_category":"mutate"},"preconditions":[{"type":"software","name":"blender","version":">=4.0"},{"type":"scene_state","predicate":"has_open_scene"}],"side-effects":{"modifies":true,"creates":true,"targets":["node_tree","shader_node","material"]},"produces":["node_tree","node_list","socket_info","link_list"],"requires":[],"tools":"tools.yaml"}} |
Typed tools for inspecting and editing Blender node graphs. Use the material
helpers for common shader workflows, and the shared node_tree_ref tools for
node creation, sockets, links, and socket values before falling back to custom
Python.