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player-avatar

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Actualizado10 de julio de 2026 a las 15:07

The live player in a Decentraland scene. Read player position (Transform on engine.PlayerEntity), player profile (getPlayer, isGuest), fetch avatar appearance for ANY wallet address (catalyst /lambdas/profile endpoint, for off-scene users like parcel owners or NFT holders), trigger emotes (triggerEmote, triggerSceneEmote), read equipped wearables (AvatarEquippedData.onChange), attach objects to avatars (AvatarAttach with anchor points for cosmetics, OR parent to engine.CameraEntity for aim-sensitive held items like guns/reticles/flashlights that need to track camera pitch, OR parent to engine.PlayerEntity for yaw-only body-fixed items), hide avatars or disable passports in zones (AvatarModifierArea), adjust locomotion speed (AvatarLocomotionSettings), teleport the player (movePlayerTo), and listen for scene entry/exit (onEnterScene/onLeaveScene). Use when the user wants player position, player profile, off-scene avatar data, emotes, wearables, attaching items to players (cosmetic items vs held gameplay items)

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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