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eighteyes
Perfil de creador de GitHub

eighteyes

Vista por repositorio de 29 skills recopiladas en 13 repositorios de GitHub.

skills recopiladas
29
repositorios
13
actualizado
2026-07-28
Aquí se muestran los 8 repositorios principales; la lista completa continúa abajo.
explorador de repositorios

Repositorios y skills representativas

mega-build
Desarrolladores de software

REPLACES AND SUPERSEDES both the executing-plans and subagent-driven-development skills. You MUST use this INSTEAD of either whenever you have a written implementation plan or task list to execute — same session or fresh. Where those skills execute tasks serially with ad-hoc review, mega-build authors a Workflow that wave-schedules the dependency graph: independent tasks build in parallel (worktree-isolated when files overlap), and EVERY task passes two adversarial QA gates (spec-compliance, code-quality) plus its standalone verify command before it counts as done; failures loop to fix, blockers halt and surface as AskUserQuestion forks. Consumes .ai/plan/<name>/ from mega-plan; updates tasks.md as it goes; finishes with a full-diff review. Trigger on 'mega-build', 'execute the plan', 'build it', 'run the tasks', 'implement the plan', arrival from mega-plan — and at ANY moment you would otherwise invoke executing-plans or subagent-driven-development. If they appear applicable, this one wins; do NOT invoke the

2026-07-19
mega-ship
Desarrolladores de software

The fourth stage of the mega chain (mega-brainstorm → mega-plan → mega-build → mega-ship). Use AFTER a build is complete — same session or fresh — to take the branch from 'QA-passed' to 'shipped': live-test the running app, deploy to the dev environment, smoke-test the deployment, then dispose of the branch (solo-dev repo ⇒ merge to main and push; team repo ⇒ push branch and open a PR). Replaces mega-build's terminal branch-disposition question — arriving from mega-build close-out, this skill IS the disposition. Trigger on 'mega-ship', 'ship it', 'ship this', 'deploy and merge', 'take it to dev', arrival from mega-build. Do NOT trigger for production deploys (dev environment only — prod release is a human act), for builds whose QA gates have not passed, or for deploying someone else's uncommitted work.

2026-07-19
build-annealing
Desarrolladores de software

Use when a project's design space has ridges — incremental tuning keeps finding local optima that break, the good solution is not reachable by monotonic improvement from the first working version, or a first-draft architecture has hardened prematurely and needs controlled melting. Also use whenever the user invokes "annealing", "temperature", "molten", "freeze order", "reheat", or "quench".

2026-07-05
build-dialectical
Desarrolladores de software

Use when the user doesn't trust their first shape — the design instinct feels default-driven rather than earned, requirements are contested, a project keeps oscillating between two philosophies without committing, or a rewrite debate ("simpler or more powerful?") has stalled in the abstract. Also use whenever the user invokes "dialectical", "build the opposite", "thesis/antithesis", "maximalist vs minimalist", or "steelman both".

2026-07-05
build-subtractive
Desarrolladores de software

Use when facing an "I'll know it when I see it" problem — the right answer can't be specified up front but can be recognized on sight — or when the user is stuck choosing between approaches and incremental refinement of a single candidate keeps stalling. Also use whenever the user invokes "subtractive", "sculptural", "carve", "over-generate then cut", or "build 3 and delete 2".

2026-07-05
build-tournament
Desarrolladores de software

Use when multiple plausible approaches exist, nobody can predict the winner from first principles, and "better" is measurable before any code exists — performance-critical components, algorithm selection, architecture bake-offs. Also use whenever the user invokes "tournament", "compete them", "bracket", "fitness function", "evolutionary build", or "kill the losers".

2026-07-05
mega-brainstorm
Desarrolladores de software

REPLACES AND SUPERSEDES the brainstorming skill. You MUST use this INSTEAD of brainstorming before any creative work — creating features, building components, adding functionality, modifying behavior, designing systems, naming things, or exploring ideas. Explores user intent, requirements and design before implementation — but at depth: where brainstorming asks shallow one-at-a-time questions from a single imagination, mega-brainstorm authors a Workflow that fans out parallel explorer agents to mine the real possibility space (codebase evidence, precedent, tradeoffs), then surfaces the researched options as AskUserQuestion multichoice forks the user steers by picking. Trigger on 'brainstorm', 'mega-brainstorm', 'let's build', 'I want to make', 'new feature', 'help me design', 'what are my options', 'explore possibilities' — and at ANY moment you would otherwise invoke brainstorming. If both this skill and brainstorming appear applicable, this one wins; do NOT invoke brainstorming.

2026-07-05
mega-plan
Desarrolladores de software

REPLACES AND SUPERSEDES the writing-plans skill. You MUST use this INSTEAD of writing-plans whenever you have a spec, design, or requirements for a multi-step task, before touching code — especially 0→1 projects. Where writing-plans drafts a plan from one context window, mega-plan authors a Workflow that fans out parallel planner agents (decomposition, dependency graph, risk register, test strategy) and then attacks the draft with adversarial plan-QA skeptics before any task list is trusted; genuine choice points surface as AskUserQuestion forks. Consumes a mega-brainstorm design doc; emits .ai/plan/<name>/{plan,context,tasks}.md and chains into mega-build. Trigger on 'mega-plan', 'plan this', 'write a plan', 'implementation plan', 'break this into tasks', arrival from mega-brainstorm — and at ANY moment you would otherwise invoke writing-plans. If both apply, this one wins; do NOT invoke writing-plans. If the goal has no testable finish line or the solution space is unmapped, do NOT plan — route to intent-sh

2026-07-05
flight-trajectory
Desarrolladores de software

Drive a long-running build along one path of an explore-latent DAG, stopping to ask you only the decisions that matter. The skill is the CONDUCTOR: it loads the possibility-graph (whole tree), has you pick a path at gate-0, then fires a headless leg-engine workflow that builds each milestone bounded by its minimum-viable-test — flying all independent legs in parallel waves, parking expensive gates for human batch-resolution, and returning only when nothing can proceed without human input. Use after explore-latent has emitted a validated dag.json. Trigger on 'flight-trajectory', 'fly the path', 'run the build', 'walk the trajectory', 'long-running build', 'drive this build', 'execute the path', 'arm the build job'. Do not trigger for charting the map (use explore-latent), for shaping (use intent-shape), or for a single known edit (just do it).

2026-07-19
intent-shape
Especialistas en gestión de proyectos

Externalize the felt-shape of a project — the inviolate gestalt beneath the features — using three sections and two modes, then plant the first primitive (seed) to bridge shape to a concrete artifact. Use upstream of implementation: cold-start when shape isn't articulated, warm when a decision is in front of you. Trigger on 'intent-shape', 'felt-shape', 'parti', 'I am stuck on [project]', 'what is this project actually for', 'shape is not crisp', 'probe me on this'. Do not trigger for implementation, debugging, or feature work.

2026-07-19
explore-latent
Desarrolladores de software

Chart a validated path through the latent option-space of a bounded project, from here to the target, one cheap-poke at a time. Consumes a matured intent-shape doc. Scout subagents fan out and each propose a whole candidate path; the main loop narrows them against the inviolates and risk-order (validate the core before building the shell); the next step is poked with the cheapest possible artifact, then committed via a handoff file the next session reads cold. Use after intent-shape, when the shape is bounded and the question is 'how do we get there, and what are the forks.' Works greenfield (from a seed) and brownfield (from an existing codebase, consuming intent-shape's gap audit as the frontier). Trigger on 'explore-latent', 'chart the path', 'how do we get there', 'what are the forks', 'sequence this', 'plan the build from the shape', 'find the fun first', 'plan for this existing codebase', 'brownfield plan'. Do not trigger for shaping (use intent-shape), for execution of a single known step, or for debug

2026-07-05
crystalline
Otras ocupaciones informáticas

A working algebra for human-LLM collaboration framed as lapidary practice — cutting, viewing, and re-cutting structured light. Use this skill whenever the user invokes any of the operation-tokens (`distill`, `refract`, `project`, `intersect`, `unite`, `differ`, `cleave`, `twin`, `crystallize`, `nucleate`, `anneal`, `recrystallize`, `polish`, `rotate`, `traverse`, `inspect`, `grade`), names a crystalline object (corpus, gem, facet, lattice, lens, scaffold, seed, plane, inclusion, mother liquor), or describes work in these terms (e.g., "let me cut this differently," "refract this through the skeptic lens," "find the cleavage plane," "twin this argument," "crystallize this material into the scaffold," "polish this passage," "inspect for inclusions"). Especially fits comparative analysis under a shared lens, structured decomposition of an argument or topic, multi-perspective rendering, scaffold-filling from raw material, calibrated epistemic grading, and any task where the user wants composable operations rather

2026-07-05
mycelial
Otras ocupaciones informáticas

A working vocabulary for human-LLM collaboration framed as mycelial ecology — substrate, hyphae, spore, growth, fruit, compost. Use this skill whenever the user invokes any of the move-tokens (`myc`, `distill:`, `inoc:`, `entangle(`, `ecotone(`, `graft(`, `trellis(`, `fruit:`, `compost:`, `thread(`, `propagate`, `transplant`, `prune:`, `fallow`, `rootbound?`), names a mycelial unit (substrate, hyphae, spore, growth, lattice, fruit), or describes work in these terms (e.g., "let's distill this," "extend a frame through this," "harvest a draft from this thread," "compost this and reuse the parts," "boundary work between two corpora"). Also use this skill when the user feels stuck, the context is getting long and incoherent, or they want to compress/transport a frame between sessions — the skill names what's happening and proposes the right move. Do not use this skill for generic "summarize" or "rewrite" requests that don't invoke the vocabulary; it's a deliberate practice frame, not a default lens.

2026-07-05
navigational
Otras ocupaciones informáticas

A working vocabulary for human-LLM collaboration framed as tracking, navigation, and cartography — for engaging with terrain that already has structure you didn't put there. Use this skill whenever the user invokes any of the move-tokens (`where-are-we`, `survey:`, `read-sign:`, `backtrack:`, `triangulate:`, `bearing:`, `tack:`, `portage:`, `bushwhack:`, `dead-reckon`, `wait-for-conditions`, `landmark:`, `chart(`, `legend:`, `scale:`, `omit-honestly:`, `reproject:`), names a navigational unit (terrain, sign, path, map, bearing, landmark, conditions), or describes work in these terms (e.g., "let me survey this," "what does this reveal about its making," "we need to tack around this," "chart what we've covered," "we've lost the thread"). Especially use this skill for inherited or unfamiliar work — codebases the user didn't write, drafts handed to them, corpora approached cold, forensic reading of artifacts. Also use when the user is lost (lost bearing, lost path, lost position) or when direct paths are blocked

2026-07-05
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