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Ekozmaster
Perfil de creador de GitHub

Ekozmaster

Vista por repositorio de 5 skills recopiladas en 1 repositorios de GitHub.

skills recopiladas
5
repositorios
1
actualizado
2026-06-11
mapa de repositorios

Dónde viven las skills

Repositorios principales por número de skills recopiladas, con su participación en este catálogo del creador y su variedad ocupacional.

explorador de repositorios

Repositorios y skills representativas

dx9-ffp-port
Desarrolladores de software

Use when porting a game for RTX Remix or to the fixed-function pipeline, working on renderer.cpp / ffp_state / remix-comp-proxy.ini / draw routing / VS constants / vertex declarations / matrix mapping / skinning, building or deploying a remix-comp-proxy patch, or diagnosing rendering issues in a patched game (white geometry, missing objects, wrong transforms, ImGui F4, diagnostics.log).

2026-06-11
dynamic-analysis
Desarrolladores de software

Use when attaching to or spawning a process for live analysis, setting breakpoints, tracing functions, collecting execution data, inspecting registers/memory/stack at runtime, stepping through code, patching live memory, catching who writes to an address, counting D3D9 draw calls, sending keystrokes or clicks to a game window, analyzing JSONL trace dumps, or performing any dynamic analysis task.

2026-06-11
dx9-ffp-port
Desarrolladores de software

Use when porting a game for RTX Remix or to the fixed-function pipeline, working on renderer.cpp / ffp_state / remix-comp-proxy.ini / draw routing / VS constants / vertex declarations / matrix mapping / skinning, building or deploying a remix-comp-proxy patch, or diagnosing rendering issues in a patched game (white geometry, missing objects, wrong transforms, ImGui F4, diagnostics.log).

2026-06-11
dx9-ffp-port
Desarrolladores de software

Use when porting a game for RTX Remix or to the fixed-function pipeline, working on renderer.cpp / ffp_state / remix-comp-proxy.ini / draw routing / VS constants / vertex declarations / matrix mapping / skinning, building or deploying a remix-comp-proxy patch, or diagnosing rendering issues in a patched game.

2026-06-11
dynamic-analysis
Desarrolladores de software

Frida-based live process analysis. Use when attaching to or spawning a process, setting breakpoints, tracing functions, collecting execution data, inspecting registers/memory/stack at runtime, stepping through code, patching live memory, catching who writes to an address, counting D3D9 draw calls, sending keystrokes to a game window, or analyzing JSONL trace dumps.

2026-06-11
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