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immersive-web-sdk
immersive-web-sdk contiene 11 skills recopiladas de felixtrz, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.
Skills en este repositorio
IWSDK project planning and best practices guide. Use when planning new IWSDK features, designing systems/components, reviewing IWSDK code architecture, or when the user asks about IWSDK patterns, ECS design, signals, or reactive programming in this codebase.
MUST read this skill BEFORE developing VR/MR/browser-first 3D applications using IWSDK (Immersive Web SDK). Covers project scaffolding, headless browser setup, CLI tools, reference system, ECS debugging, XR emulation, verification workflows, deployment, and known issues.
Test audio system (AudioSource loading, playback state, stop, spatial audio) against the audio example using the iwsdk CLI.
Test ECS core functionality (system registration, components, Transform sync, pause/step/resume, system toggle, entity discovery, snapshots) against the poke example using the iwsdk CLI.
Test environment system (DomeGradient, IBLGradient, default lighting, component schemas) against the poke example using the iwsdk CLI.
Test grab system (distance grab, one-hand grab, two-hand grab) against the grab example using the iwsdk CLI.
Test XR interactions (ray, poke/touch, dual-mode, audio, UI panel) against the poke example using the iwsdk CLI.
Test level system (LevelRoot, LevelTag, default lighting, scene hierarchy) against the poke example using the iwsdk CLI.
Test UI system (PanelUI, ScreenSpace) against the poke example using the iwsdk CLI.
IWSDK project planning and best practices guide. Use when planning new IWSDK features, designing systems/components, reviewing IWSDK code architecture, or when the user asks about IWSDK patterns, ECS design, signals, or reactive programming in this codebase.
Find and click a target object in XR. Use when testing UI interactions, clicking buttons, or verifying interactable elements work correctly.