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godot-mcp-headless

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Actualizado19 de junio de 2026 a las 04:46

Drive the Godot editor through the godot MCP server in this headless (xvfb) environment — launch/connect, build & edit scenes, run the game, screenshot, inject input, and read errors. Use whenever a task involves building, editing, running, or visually verifying a Godot scene here. Covers the non-obvious gotchas (MCPRuntime autoload, runtime_connected false-negatives, renderer/project.godot restarts).

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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