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godot-mcp-playtest-and-debug

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Actualizado26 de junio de 2026 a las 19:40

Run, inspect, and debug a live Godot game through the godot-mcp server — play a scene in the editor, read the running scene tree, sample properties, simulate input, assert state, and diagnose errors. Use when the user wants to play-test, reproduce a bug, or debug runtime behavior in Godot via godot-mcp. Triggers on "play-test in Godot", "run the game and check", "simulate input in Godot", "why does my Godot game crash", "debug the running scene", "inspect the live game".

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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