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claude-unity-game-studio

claude-unity-game-studio contiene 86 skills recopiladas de IdoCohen560, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.

skills recopiladas
86
Stars
7
actualizado
2026-04-08
Forks
3
Cobertura ocupacional
3 categorías ocupacionales · 100% clasificado
explorador de repositorios

Skills en este repositorio

architecture-decision
Otras ocupaciones informáticas

Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.

2026-04-08
eng-unity-mobile-optimization
Desarrolladores de software

Mobile-specific Unity optimization patterns for memory, battery, thermal, and performance.

2026-04-08
story-done
Desarrolladores de software

End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story status to Complete, and surfaces the next ready story from the sprint.

2026-04-08
tools-unity-addressables
Desarrolladores de software

Unity Addressables patterns for asset loading, memory management, reference counting, and remote content delivery.

2026-04-08
tools-unity-animation
Desarrolladores de software

Unity animation patterns including Animancer, state machines, and performance optimization.

2026-04-08
tools-unity-behavior-designer
Desarrolladores de software

Behavior Designer patterns for AI behavior trees including task creation, shared variables, conditionals, and debugging.

2026-04-08
tools-unity-cinemachine
Desarrolladores de software

Unity Cinemachine camera system patterns including virtual cameras, blending, and state-driven cameras.

2026-04-08
tools-unity-flowcanvas
Desarrolladores de software

FlowCanvas visual scripting patterns for abilities, custom nodes, and graph execution.

2026-04-08
tools-unity-gameplay-ability-system
Desarrolladores de software

Gameplay Ability System patterns for abilities, effects, attributes, and tags including recursion safety and lifecycle management.

2026-04-08
tools-unity-memorypack
Desarrolladores de software

MemoryPack high-performance binary serialization for Unity including custom formatters, versioning, and performance patterns.

2026-04-08
tools-unity-navmesh
Desarrolladores de software

Unity NavMesh pathfinding patterns, safety checks, and performance optimization.

2026-04-08
tools-unity-object-pooling
Desarrolladores de software

Object pooling patterns for Unity to reduce GC allocations and improve performance.

2026-04-08
tools-unity-physics
Desarrolladores de software

Unity physics patterns including character controllers, collision handling, and tunneling prevention.

2026-04-08
tools-unity-primetween
Desarrolladores de software

PrimeTween high-performance tweening library patterns for animations, UI, and sequencing.

2026-04-08
tools-unity-profiling
Desarrolladores de software

Unity profiling patterns including ProfilerMarkers, FrameTimingManager, memory profiling, and performance budgets.

2026-04-08
tools-unity-scriptable-objects
Desarrolladores de software

Unity ScriptableObject patterns for data management, configuration, and runtime systems.

2026-04-08
tools-unity-sentry
Desarrolladores de software

Sentry Unity SDK integration patterns for error tracking, performance monitoring, transactions, spans, and custom instrumentation.

2026-04-08
tools-unity-state-machine
Desarrolladores de software

State machine patterns for Unity including hierarchical states, async transitions, and cleanup safety.

2026-04-08
tools-unity-test-framework
Analistas de garantía de calidad de software y probadores

Unity Test Framework patterns for EditMode and PlayMode tests including async testing, mocking, and test organization.

2026-04-08
tools-unity-ugui
Desarrolladores de software

Unity UI patterns including Canvas optimization, list virtualization, and mobile-friendly UI.

2026-04-08
tools-unity-unitask
Desarrolladores de software

UniTask async/await patterns for Unity including cancellation, lifecycle binding, and coroutine interop.

2026-04-08
tools-unity-vcontainer
Desarrolladores de software

VContainer dependency injection patterns for Unity including lifecycle management, scoped registrations, and common pitfalls.

2026-04-08
tools-unity-wwise
Desarrolladores de software

Wwise audio middleware integration for Unity including events, banks, RTPC, spatial audio, and callback handling.

2026-04-08
assets-copy
Desarrolladores de software

Copy assets at given paths and store them at new paths. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before copying.

2026-04-08
assets-create-folder
Desarrolladores de software

Creates a new folder in the specified parent folder. The parent folder string must start with the 'Assets' folder, and all folders within the parent folder string must already exist. For example, when specifying 'Assets/ParentFolder1/ParentFolder2/', the new folder will be created in 'ParentFolder2' only if ParentFolder1 and ParentFolder2 already exist. Use it to organize scripts and assets in the project. Does AssetDatabase.Refresh() at the end. Returns the GUID of the newly created folder, if successful.

2026-04-08
assets-delete
Desarrolladores de software

Delete the assets at paths from the project. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before deleting.

2026-04-08
assets-find-built-in
Desarrolladores de software

Search the built-in assets of the Unity Editor located in the built-in resources: Resources/unity_builtin_extra. Doesn't support GUIDs since built-in assets do not have them.

2026-04-08
assets-find
Desarrolladores de software

Search the asset database using the search filter string. Allows you to search for Assets. The string argument can provide names, labels or types (classnames).

2026-04-08
assets-get-data
Desarrolladores de software

Get asset data from the asset file in the Unity project. It includes all serializable fields and properties of the asset. Use 'assets-find' tool to find asset before using this tool.

2026-04-08
assets-material-create
Desarrolladores de software

Create new material asset with default parameters. Creates folders recursively if they do not exist. Provide proper 'shaderName' - use 'assets-shader-list-all' tool to find available shaders.

2026-04-08
assets-modify
Desarrolladores de software

Modify asset file in the project. Use 'assets-get-data' tool first to inspect the asset structure before modifying. Not allowed to modify asset file in 'Packages/' folder. Please modify it in 'Assets/' folder.

2026-04-08
assets-move
Desarrolladores de software

Move the assets at paths in the project. Should be used for asset rename. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before moving.

2026-04-08
assets-prefab-close
Desarrolladores de software

Close currently opened prefab. Use it when you are in prefab editing mode in Unity Editor. Use 'assets-prefab-open' tool to open a prefab first.

2026-04-08
assets-prefab-create
Desarrolladores de software

Create a prefab from a GameObject in the current active scene. The prefab will be saved in the project assets at the specified path. Use 'gameobject-find' tool to find the target GameObject first.

2026-04-08
assets-prefab-instantiate
Desarrolladores de software

Instantiates prefab in the current active scene. Use 'assets-find' tool to find prefab assets in the project.

2026-04-08
assets-prefab-open
Desarrolladores de software

Open prefab edit mode for a specific GameObject. In the Edit mode you can modify the prefab. The modification will be applied to all instances of the prefab across the project. Note: Please use 'assets-prefab-close' tool later to exit prefab editing mode.

2026-04-08
assets-prefab-save
Desarrolladores de software

Save a prefab. Use it when you are in prefab editing mode in Unity Editor. Use 'assets-prefab-open' tool to open a prefab first.

2026-04-08
assets-refresh
Desarrolladores de software

Refreshes the AssetDatabase. Use it if any file was added or updated in the project outside of Unity API. Use it if need to force scripts recompilation when '.cs' file changed.

2026-04-08
assets-shader-get-data
Desarrolladores de software

Get detailed data about a shader asset in the Unity project. Returns shader properties, subshaders, passes, compilation errors, and supported status. Use 'assets-find' tool with filter 't:Shader' to find shaders, or 'assets-shader-list-all' tool to list all shader names.

2026-04-08
assets-shader-list-all
Desarrolladores de software

List all available shaders in the project assets and packages. Returns their names. Use this to find a shader name for 'assets-material-create' tool.

2026-04-08
Mostrando las 40 principales de 86 skills recopiladas en este repositorio.