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navigation-primitives

Shared substrate for mobile robot navigation in Isaac Sim. Covers the primitives both runtime navigation (isaac-sim-robot-navigation) and synthetic data generation (mobility-gen) build on top of: OccupancyMap from USD or ROS YAML, A* path planning + smoothing, collision-derived robot footprint / Z-offset / inscribed-and-circumscribed radii, oriented-footprint PhysX overlap_box validation, differential and holonomic wheel kinematics, look-at chase camera math, and standard navigation gotchas. Use when implementing any mobile-robot navigation in Isaac Sim, computing an occupancy map from a USD stage, planning paths over a grid, sizing buffers for robot footprints, setting up chase cameras, or as the foundation BEFORE choosing between runtime navigation and SDG pipelines. Triggers on: occupancy map, A* path planning, OccupancyMap, generate_paths, differential drive, holonomic, mecanum, robot footprint, chase camera, navigation buffer, overlap_box, oriented footprint, inscribed radius.

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Datos de origen

Repositorio
isaac-sim/IsaacSim
Última actividad en el origen
4 de junio de 2026 a las 20:03
Idioma detectado de SKILL.md
inglés
Estrellas
3898
Forks
519

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Lee SKILL.md y los archivos complementarios que muestra SkillsMP antes de decidir si quieres instalarlo.