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lua-creation-setup

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Actualizado18 de mayo de 2026 a las 05:29

Set up Lua scripting for an Irreden Engine creation: bindings, component packs, config files, script wiring, and Lua-defined components/systems via the codegen (build-time C++) or EVAL (runtime LuaJIT) path. Use when the user wants to add Lua support to a creation, register Lua bindings, expose components to Lua, define new components/systems in Lua, or compose pipelines from Lua.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

SKILL.md
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