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fable-prompt

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Actualizado6 de julio de 2026 a las 08:12

Author high-leverage prompts for Claude Fable 5 runs following Matt Shumer's method — goal-not-steps, house rules, a concrete self-checkable bar for done, fresh-context adversarial verification, loop-until-bar, building on prior work and traces, and effort selection (ultrathink single-turn, ultracode only for foundations). Use this skill whenever the user is about to hand Claude a big autonomous, long-running, or creative task and wants the prompt engineered well: 'how should I prompt this', 'help me write the prompt', 'prompt fable', 'set the bar', planning a /loop run, an overnight or weekend autonomous build, a multi-session build, deciding whether ultracode is worth the cost, or asking why their Fable results look average when the demos look magical. The fix is usually the prompting method, not the model.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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