Skip to main content
Ejecuta cualquier Skill en Manus
con un clic

control-rig-and-ik

Estrellas15
Forks2
Actualizado27 de mayo de 2026, 03:49

Procedural animation and inverse kinematics in Unreal Engine — Control Rig (RigVM-based graph that manipulates a bone/control hierarchy), IK Rig (solver definitions with Full-Body IK, Limb IK, Set Transform), the IK Retargeter (transfers animation between skeletons of different proportions), and lightweight AnimGraph IK nodes (Two Bone IK, FABRIK, CCDIK). Use when implementing foot placement on terrain, hand/weapon IK, look-at, procedural pose fixups, runtime retargeting, or sharing an animation library across characters with different skeletons. Covers UControlRig, URigHierarchy, FRigUnit, UIKRigDefinition, UIKRetargeter, FAnimNode_ControlRig, FAnimNode_IKRig, FAnimNode_RetargetPoseFromMesh, FIKRigGoal, UControlRigComponent, UIKRigComponent.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

Explorador de archivos
4 archivos
SKILL.md
readonly