Skip to main content

udw-spatial-weather

Apply weather to specific regions of a level with Ultra Dynamic Weather — Weather Override Volumes (spline-defined arbitrary shape, Transition Width, Priority, Apply Wind Direction, climate preset, runtime ChangeWeather/ChangeToRandomWeatherVariation, Custom Volume Behavior), Radial Storms (circular weather actor visible from outside as a distant storm with clouds/fog/obscured lightning, spawning system, Fade In/Out, Move Over Time), Weather Above Volumetric Clouds adjustments, the Weather Mask system (Brush, Projection Box, Brush Painter editor utility) for masking material effects in interiors, and Control Point Location Source. Use any time the user asks about per-region weather, a localized storm, weather differing by area, a moving storm, a storm visible from a distance, the player driving into bad weather, weather changing above the cloud layer, or keeping snow/wetness out of an interior.

Ir a la instalación

Datos de origen

Repositorio
kevinpbuckley/unreal-engine-skills
Última actividad en el origen
27 de mayo de 2026 a las 02:44
Idioma detectado de SKILL.md
inglés
Estrellas
28
Forks
3

Opciones de instalación

De forma predeterminada está seleccionado el prompt que primero revisa el origen. Puedes cambiar a un comando directo o descargar una copia local.

Revisa los archivos de origen

Lee SKILL.md y los archivos complementarios que muestra SkillsMP antes de decidir si quieres instalarlo.