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media-tooling

media-tooling contiene 11 skills recopiladas de kumanday, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.

skills recopiladas
11
Stars
12
actualizado
2026-06-26
Forks
1
Cobertura ocupacional
3 categorías ocupacionales · 100% clasificado
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Skills en este repositorio

media-render-pipeline
Técnicos de audio y video

Use when producing a finished video end-to-end from raw source media. This skill covers the full render → verify → iterate workflow: transcribe → pack → reason → EDL → render → verify → iterate. It is the single entry-point skill for end-to-end video production, delegating to sub-skills for ingestion, subtitle pipeline, and rough-cut assembly where appropriate.

2026-06-26
media-rough-cut-assembly
Técnicos de audio y video

Use when building a rough cut from a storyboard, shot list, or EDL spec. Covers EDL-based rendering (the primary path), color grading, audio fades, loudness normalization, and self-evaluation — plus the simpler card/image/clip workflow for quick assemblies.

2026-06-26
manim-video
Desarrolladores de software

Production pipeline for mathematical and technical animations using Manim Community Edition. Creates 3Blue1Brown-style explainer videos, algorithm visualizations, equation derivations, architecture diagrams, and data stories. Use when users request: animated explanations, math animations, concept visualizations, algorithm walkthroughs, technical explainers, 3Blue1Brown style videos, or any programmatic animation with geometric/mathematical content.

2026-05-20
convert-tasks-to-linear
Desarrolladores de software

Use this skill when a docs/tasks/task-package.yaml planning wave should be validated, previewed, or published to Linear with milestone assignments, parent/sub-issue relationships, blocker relations, and publish state.

2026-05-17
create-implementation-plan
Desarrolladores de software

Generate a structured implementation plan from project requirements with decomposed tasks, milestones, dependencies, and acceptance criteria. Use when starting a new project or planning a new development wave that should produce docs/tasks/task-package.yaml and issue-ready task files.

2026-05-17
land
Desarrolladores de software

Land a PR by monitoring conflicts, resolving them, waiting for checks, and squash-merging when green; use when asked to land, merge, or shepherd a PR to completion.

2026-05-17
linear
Desarrolladores de software

Use repo-local GraphQL helpers to read and write Linear through `LINEAR_API_KEY`.

2026-05-17
opensymphony-memory
Desarrolladores de software

Consult OpenSymphony project memory before planning nontrivial work, during review rework, and before documentation updates.

2026-05-17
media-corpus-ingest
Editores de cine y video

Use when ingesting a new corpus of local media into a project workspace for videos, podcasts, shorts, tutorials, courses, articles, demos, or other productions. This skill covers the reusable pattern for inventories, spoken-media transcripts and subtitles, silent-video contact sheets, screenshot indexing, and distilled analysis artifacts while keeping reusable tooling separate from project-specific outputs.

2026-05-17
media-subtitle-pipeline
Desarrolladores de software

Use when work involves generating transcripts, SRT subtitles, extracted audio, or transcript metadata from local audio or video files. This skill covers the reusable media-tooling commands for single-file and batch spoken-media processing and fits podcasts, interviews, tutorials, courses, narrated demos, and other spoken recordings.

2026-05-17
pull
Desarrolladores de software

Pull latest origin/main into the current local branch and resolve merge conflicts (aka update-branch). Use when syncing a feature branch with origin, perform a merge-based update (not rebase), and guide conflict resolution best practices.

2026-04-17