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StardewOutfitManager
StardewOutfitManager contiene 4 skills recopiladas de liminalwarmth, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.
Skills en este repositorio
This skill should be used when the user asks to "validate data structures", "check save format", "update config options", or discusses data persistence. Also use when modifying FavoritesModel.cs, ModConfig.cs, modData conventions, JSON save files, or when preparing migrations for breaking changes.
This skill should be used when the user asks to "check multiplayer support", "audit gamepad navigation", "verify split-screen", or before committing changes to menu code. Also use when working on per-player state, mutex locking, PerScreen usage, controller navigation, or any file in the Managers/ or Menus/ directories.
ALWAYS invoke this skill FIRST at session start, after context reset/compaction, or when user mentions "reset", "new session", "where were we", "what was I working on". Do NOT skip this for specific task requests—orient first, then execute. This is Rule 0.
This skill should be used when the user asks to "create a menu layout", "fix UI spacing", "adjust positioning", "design a menu", or discusses UI alignment, element placement, or visual layout. Also use when working on files in the Menus/ directory or when the user mentions layout, positioning, spacing, or menu design.