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go-concept-animation

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Actualizado16 de marzo de 2026 a las 02:57

Use this skill whenever introducing a new Go programming concept that needs to be explained visually to beginners. Triggers when the user asks to explain, illustrate, animate, or teach any Go concept — including but not limited to: variables, functions, packages, imports, structs, interfaces, goroutines, channels, error handling, maps, slices, pointers, closures, or methods. Also triggers when the user says things like "add a new scene", "introduce X concept", "animate how X works", or "show the next concept". Always use this skill before writing any animation code — it defines the entire design system, analogy model, and scene structure that all Go animations must follow.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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