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game-creation

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Actualizado8 de marzo de 2026 a las 23:40

Workflow orchestration skill for building game prototypes with Claude Code + Godot MCP. Activate this skill whenever starting a new game project, resuming game development work, planning game mechanics or features, or the user says anything like "build a game", "create a game", "make a platformer", "make an RPG", "let's build a shooter", "start a new Godot project". Also activate when discussing game architecture, scoping a prototype, or choosing between game genres. This is the top-level conductor — it coordinates the entire process from concept to playable prototype. Even if you know how to build games, use this skill: it codifies lessons from real sessions that prevent hours wasted on silent MCP failures, wrong sprite layouts, and missing collision shapes.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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