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theatre-stage

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Actualizado15 de marzo de 2026 a las 13:29

Spatial debugging for running Godot games via Stage MCP tools or CLI. ACTIVATE when: user mentions game state, node positions, spatial bugs, physics issues, pathfinding problems, collision debugging, AI behavior, signal tracing, "take a snapshot", "what's happening in the game", clip/recording analysis, watch subscriptions, or any task that requires observing or interacting with a live Godot game world. Also activate for frame-by-frame debugging, teleporting nodes, pausing/advancing time, or injecting input. Do NOT activate for editing .tscn files or creating scenes — use theatre-director for that.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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