Initialize Unity project and configure URP/Post Processing. Use when starting a new project, setting up URP pipeline, configuring post processing, or creating folder structure.
Idioma del texto original: japonés
Menú
SkillsMP ha recopilado 5 skills de nyosegawa/unity-agent. Abre una skill para revisar su origen y sus detalles.
Mostrando 5 de 5 skills recopiladas.
Initialize Unity project and configure URP/Post Processing. Use when starting a new project, setting up URP pipeline, configuring post processing, or creating folder structure.
Idioma del texto original: japonés
Diagnose and fix Unity C# compilation errors. Use when compilation fails, CS error codes appear, Unity_GetConsoleLogs shows errors, or user asks to fix compile errors.
Idioma del texto original: japonés
Manage Unity scenes, GameObjects, and components through Unity MCP. Use when building scenes, placing objects, setting up hierarchy, creating materials, or when user asks to construct or modify a scene.
Idioma del texto original: japonés
Unity C# coding standards and best practices reference. Use when writing MonoBehaviour scripts, creating C# classes, reviewing Unity code, or when user asks about naming conventions, component patterns, or code quality.
Idioma del texto original: inglés
Run and analyze Unity tests via Unity MCP. Use when running EditMode or PlayMode tests, creating test scripts, analyzing test failures, or when user asks to test code.
Idioma del texto original: japonés