| name | i-extract |
| description | Use when the user says: "extract components", "consolidate patterns", "build a design system". Extract reusable components from existing UI. |
| user-invocable | true |
Identify reusable patterns, components, and design tokens, then extract and consolidate them into the design system for systematic reuse.
MANDATORY PREPARATION
Read ~/.claude/skills/i-frontend-design/SKILL.md for design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run /i-teach-impeccable first. Additionally gather: existing design token schema (CSS custom properties, Tailwind config, or equivalent).
Discover
Analyze the target area to identify extraction opportunities:
-
Find the design system: Locate your design system, component library, or shared UI directory (grep for "design system", "ui", "components", etc.). Understand its structure:
- Component organization and naming conventions
- Design token structure (if any)
- Documentation patterns
- Import/export conventions
CRITICAL: If no design system exists, ask before creating one. Understand the preferred location and structure first.
-
Identify patterns: Look for:
- Repeated components: Similar UI patterns used multiple times (buttons, cards, inputs, etc.)
- Hard-coded values: Colors, spacing, typography, shadows that should be tokens
- Inconsistent variations: Multiple implementations of the same concept (3 different button styles)
- Reusable patterns: Layout patterns, composition patterns, interaction patterns worth systematizing
-
Assess value: Not everything should be extracted. Consider:
- Is this used 3+ times, or likely to be reused?
- Would systematizing this improve consistency?
- Is this a general pattern or context-specific?
- What's the maintenance cost vs benefit?
Plan Extraction
Create a systematic extraction plan:
- Components to extract: Which UI elements become reusable components?
- Tokens to create: Which hard-coded values become design tokens?
- Variants to support: What variations does each component need?
- Naming conventions: Component names, token names, prop names that match existing patterns
- Migration path: How to refactor existing uses to consume the new shared versions
IMPORTANT: Design systems grow incrementally. Extract what's clearly reusable now, not everything that might someday be reusable.
Propose Changes
After analyzing the current state, present your proposed changes to the user:
- Assessment: What's wrong and why (your domain analysis above)
- Proposed changes: Specific changes ranked by impact, with rationale
- Verification plan: What to check after implementation (LLM self-check items + Playwright verification if available)
Then STOP and confirm before implementing:
AskUserQuestion:
question: "Here's what I propose. How would you like to proceed?"
header: "Confirm"
options:
- label: "Implement"
description: "Looks good — go ahead and make these changes."
- label: "Refine scope"
description: "I want to adjust what's included before you start."
- label: "Challenge this first"
description: "I'll run /mine.challenge against your proposal before we proceed."
- label: "Stop here"
description: "Don't implement anything. The proposal is in this conversation only."
If "Implement" → proceed to implementation below.
If "Refine scope" → ask what to change, update proposal, re-confirm.
If "Challenge this first" → invoke /mine.challenge inline against the proposal, read findings, revise proposal, re-present this gate.
If "Stop here" → end the skill.
Extract & Enrich
Build improved, reusable versions:
-
Components: Create well-designed components with:
- Clear props API with sensible defaults
- Proper variants for different use cases
- Accessibility built in (ARIA, keyboard navigation, focus management)
- Documentation and usage examples
-
Design tokens: Create tokens with:
- Clear naming (primitive vs semantic)
- Proper hierarchy and organization
- Documentation of when to use each token
-
Patterns: Document patterns with:
- When to use this pattern
- Code examples
- Variations and combinations
NEVER:
- Extract one-off, context-specific implementations without generalization
- Create components so generic they're useless
- Extract without considering existing design system conventions
- Skip proper TypeScript types or prop documentation
- Create tokens for every single value (tokens should have semantic meaning)
Migrate
Replace existing uses with the new shared versions:
- Find all instances: Search for the patterns you've extracted
- Replace systematically: Update each use to consume the shared version
- Test thoroughly: Ensure visual and functional parity
- Delete dead code: Remove the old implementations
Document
Update design system documentation:
- Add new components to the component library
- Document token usage and values
- Add examples and guidelines
- Update any Storybook or component catalog
Remember: A good design system is a living system. Extract patterns as they emerge, enrich them thoughtfully, and maintain them consistently.
Completion
After implementation, summarize in conversation:
- Changes made: List each file changed and what was done
- Verification: LLM self-check results (anti-pattern scan, consistency check). Note if Playwright was available for visual verification.
- Suggested next step: Any follow-up skills that would complement this work (e.g., after /i-typeset, suggest /i-polish for a final pass)