con un clic
unreal-source-code-navigator
Use when Codex must write, modify, review, or explain Unreal Engine C++/plugin/editor/gameplay code and needs to learn actual local APIs before acting: source indexes, class hierarchy, module/plugin ownership, Build.cs, uplugin descriptors, dependencies, includes, UHT reflection, properties, functions, delegates, call sites, validation commands, system layer, AssetManager, CoreGameData, GameInstance, WorldSubsystem, GameplayTags, input, InputCore, CommonUI, CommonInput, EnhancedInput, GameFeatures, Experience, network replication, RPC, NetDriver, ReplicationGraph, GAS, UMG, Slate, Localization, GameplayMessageRouter, OnlineSubsystem, Editor tools, and cross-platform source navigation.
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.