| Hook scenes (ALWAYS for Scene 0) | Every video has a hook | references/examples/hook-scenes.md |
| UI Mockups | Apps, websites, dashboards, phone screens, checkout forms, product pages, game interfaces | references/examples/ui-mockup-scenes.md |
| Data & Statistics | Charts, gauges, bar graphs, line graphs, data panels with axes and labels | references/examples/data-stats-scenes.md |
| Process & Flow | Step-by-step processes, "how X works", pipelines, circular tracks, node-to-node traversals | references/examples/process-flow-scenes.md |
| Comparisons | "vs", "compared to", before/after, side-by-side, contrasting two alternatives | references/examples/comparison-scenes.md |
| Metaphor & Physics | Abstract concepts shown through physical metaphors -- weight, gravity, orbits, growth, pressure | references/examples/metaphor-physics-scenes.md |
| Cinematic & Atmospheric | Dramatic reveals, science phenomena, nature events, cosmic events, large-scale transformations | references/examples/cinematic-atmospheric-scenes.md |
| Text & Typography | Text-dominant scenes, kinetic typography, word-by-word reveals, editorial corrections | references/examples/text-typography-scenes.md |
| Multi-Element Layouts | Grids, radial arrangements, many items needing spatial organization without overlap | references/examples/multi-element-layout-scenes.md |
| Simple Statements | Short punchy text, bridge transitions, emotional asides, big number reveals, outros | references/examples/simple-statement-scenes.md |
| Object Interaction | Physical objects moving, morphing, emitting signals, connecting, mechanical interaction | references/examples/object-interaction-scenes.md |
| Screen Fill & Reveal | Many identical elements flooding the screen then a dramatic peel/sweep/clearing effect | references/examples/screen-fill-reveal-scenes.md |
| Narrative & Story | Mini-stories within a scene -- setup, event, outcome. A visual narrative arc | references/examples/narrative-story-scenes.md |