con un clic
materials
Auto-create and apply materials to unmaterialed objects
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.
Menú
Auto-create and apply materials to unmaterialed objects
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.
Basado en la clasificación ocupacional SOC
Common Blender workflow patterns for BlenderWeave — game-ready pipelines, scene building, iteration loops, import/export, and production techniques.
Professional lighting setups for BlenderWeave — three-point, studio, product, architectural, and dramatic lighting recipes with manage_lights parameters.
PBR material recipes for BlenderWeave — ready-to-use parameter sets for common materials like wood, metal, glass, concrete, fabric, and more.
Perspicacity scene perception DSL — structured 3D spatial awareness for AI. Reference for reading and reasoning about .picacia format output.
Quick save with snapshot and auto-generated filename
Set up and execute a render of the current camera view
| name | materials |
| description | Auto-create and apply materials to unmaterialed objects |
| user_invocable | true |
Find and fix objects without materials:
get_scene_perception to find no_material_slots SPATIAL facts