con un clic
SPT-PitFireTeam
SPT-PitFireTeam contiene 5 skills recopiladas de pitAlex, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.
Skills en este repositorio
Develops BepInEx plugins with hooks, patches, and mod initialization for Unity games. Use when: Creating BepInEx plugins, setting up plugin entry points, configuring mod settings, or integrating with Harmony patches.
Manages C# syntax, patterns, and language features for .NET projects Use when: Writing C# code, implementing BigBrain layers, creating BepInEx plugins, handling Unity interop, or working with EFT APIs
Creates Harmony patches for method interception and runtime modification in BepInEx plugins. Use when: intercepting EFT game methods, modifying bot behavior, hooking into game lifecycle events, or patching third-party mod methods.
Integrates Unity APIs, MonoBehaviours, and game engine components for SPT/EFT modding. Use when: Working with Unity GameObjects, transforms, physics, NavMesh, coroutines, or any UnityEngine namespace.
Writes and manages xUnit tests with FluentAssertions and Moq for BotMind mod testing. Use when: writing unit tests, creating test fixtures, mocking EFT/Unity dependencies, or validating bot behavior logic.