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rapid-prototyping

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Actualizado13 de abril de 2026 a las 00:32

Build rough but working UI/app prototypes by proposing a few concrete options, implementing selected options in separate `.worktrees` git worktrees, and landing the chosen direction back in the current worktree. Use proactively for prototypes, proofs of concept, quick demos, clickable mocks, MVP slices, or design direction comparisons. Examples: - user: "Build a quick demo of a dashboard for tracking shipments" → propose options, create worktrees for the selected ones, and implement each prototype separately - user: "I need a clickable onboarding flow today" → offer flow options, ask whether to use subagents, then build each chosen option in its own worktree - user: "Scaffold an MVP slice for booking appointments" → write short option specs, hand them to subagents or implement directly, then land the selected slice in the main worktree - user: "Turn this rough feature idea into something I can show" → convert vague requirements into competing prototype options and help the user choose one to land

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