| name | kilocode-agent-trails |
| description | Execute AGENT TRAILS roguelike visualization framework for PMOVES agent navigation on the KiloCode GLM lane. Use when visualizing agent execution lanes, navigating time crystals, or operating in the Transformers/Bumblebee energy framework. |
| keywords | ["agent-trails","roguelike","visualization","lanes","time-crystal","transformer","kilocode","glm"] |
| version | 1.0.0 |
| category | PMOVES/KiloCode |
KiloCode Agent Trails
Execute AGENT TRAILS roguelike visualization framework for PMOVES agent navigation with KiloCode GLM tactical inference.
Purpose
Navigate PMOVES agent execution through the AGENT TRAILS roguelike visualization framework. Implement parallel execution lanes, time crystal context snapshots, and signal switching for autonomous agent operations. Route tactical inference through TensorZero coding_glm / coding_kilocode.
Capabilities
- ๐ค๏ธ Parallel execution lane visualization
- ๐ Time crystal context snapshots
- ๐ Signal switching at decision points
- ๐๏ธ Double slit observation mechanics
- ๐ฎ 8-bit โ 16-bit โ PS2 visual evolution
Integration Points
- AGENT TRAILS Docs:
pmoves/docs/AGENT_TRAILS.md
- PMOVES-ClawZ: Kinetic CLI (the Claw)
- BoTZ Framework: Gateway auto-routing
- KiloCode GLM: Tactical inference via
coding_glm / coding_kilocode
- NATS Subject:
pmoves.agent.trails.v1
Theme Architecture
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โ AGENT TRAILS โ
โ (Transformers meets Bumblebee) โ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ โ
โ ๐ค๏ธ Lanes โโโโ Parallel execution tracks โ
โ with signal switching โ
โ โ
โ ๐ Time Crystals โโโ Context snapshots โ
โ for rewind/shift โ
โ โ
โ ๐๏ธ Double Slit โโโ Observation affects โ
โ behavior โ
โ โ
โ ๐ฎ Evolution โโโ 8-bit โ 16-bit โ PS2 โ
โ โ
โ โก Hotrod/Spotlight โโโ BoTZ tactical dynamics โ
โ โ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Workflow
1. Initialize Agent Lane
lane:
id: lane_<uuid>
position: [x, y]
energy: 100
context_snapshot: <time_crystal_id>
2. Execute Lane Navigation
./scripts/agent-trails-navigate.py \
--lane-id <id> \
--action <move|attack|shift|rewind> \
--context-snapshot <time_crystal>
3. Capture Time Crystal
./scripts/time-crystal-save.py \
--run-id <task_id> \
--context <snapshot_data>
4. Execute Rewind/Shift
./scripts/time-crystal-rewind.py \
--crystal-id <time_crystal_id>
./scripts/lane-shift.py \
--from-lane <source> \
--to-lane <target>
Double Slit Mechanics
Per pmoves/docs/AGENT_TRAILS.md:
| Observation | Effect |
|---|
| Watched lane | Deterministic collapse |
| Unwatched lane | Quantum superposition |
| Shift observation | Path interference |
Visual Evolution Tiers
| Tier | Style | Context |
|---|
| 8-bit | Retro arcade | Debug/audit logs |
| 16-bit | Animated sprites | Active navigation |
| PS2 | 3D rendered | Production visualization |
Example Usage
User: "Navigate agent through time crystal rewind"
Agent:
1. Captures current context as time crystal
2. Rewinds to previous state
3. Executes alternate path
4. Captures new time crystal
5. Compares outcomes
Trigger Phrases
- "agent trails navigation"
- "time crystal rewind"
- "execute lane shift"
- "double slit observation"
- "visualize agent execution"
- "kilo agent trails"