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adversarial-ios-design

Use this skill to gate iOS SwiftUI design and UX with a pass/fail adversarial review — a single blind reviewer subagent judges screens, diffs, or features against 56 decidable HIG-derived rules, working backwards from mandatory rendered evidence, simulator screenshots (light, dark, accessibility text size) and interaction recordings tiled into filmstrips. Covers navigation/IA (tab bars, five tabs max, system Back), modality and flow grammar (sheets, alerts, unsaved-content protection), layout (44pt targets, safe areas, Dynamic Type), color and contrast, typography floors, Liquid Glass, feedback states (empty, loading, error, launch), motion — filmstrip-primary except the spring-curve and Reduce Motion checks, so code alone never prescribes an unseen animation, and gratuitous decoration fails — plus haptics and craft. Fixes must be the minimal change, removal preferred over addition. Trigger before merging user-facing SwiftUI work. Verdicts only, never fixes; targets without a SwiftUI UI surface abort.

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Datos de origen

Repositorio
pproenca/dot-skills
Última actividad en el origen
19 de julio de 2026 a las 07:54
Idioma detectado de SKILL.md
inglés
Estrellas
194
Forks
17

Opciones de instalación

De forma predeterminada está seleccionado el prompt que primero revisa el origen. Puedes cambiar a un comando directo o descargar una copia local.

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Lee SKILL.md y los archivos complementarios que muestra SkillsMP antes de decidir si quieres instalarlo.