Skip to main content
Ejecuta cualquier Skill en Manus
con un clic
Repositorio de GitHub

Novelaire

Novelaire contiene 28 skills recopiladas de qWaitCrypto, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.

skills recopiladas
28
Stars
0
actualizado
2026-04-10
Forks
1
Cobertura ocupacional
7 categorías ocupacionales · 100% clasificado
explorador de repositorios

Skills en este repositorio

gate-chapter
Escritores y autores

Run the Chapter Gate (PASS/WARN/FAIL) after drafting a chapter. Use to ensure chapter obeys its fine-outline results and doesn’t contradict upstream canon.

2026-04-10
gate-consistency
Editores

Run the Consistency Gate (PASS/WARN/FAIL) to catch cross-chapter contradictions (character traits/state, world/system rules, timeline, who-knows-what) and produce a prioritized fix list.

2026-04-10
gate-fine-outline
Editores

Run the Fine-outline Gate (PASS/WARN/FAIL) before drafting chapters. Enforces per-chapter structure and Han > 500 per chapter plan when measurable.

2026-04-10
gate-forgotten-elements
Escritores y autores

Run the Forgotten Elements Gate to find dropped characters, stalled plot threads, and uncollected foreshadowing in long-form fiction, then output a prioritized fix list.

2026-04-10
gate-outline
Escritores y autores

Run the Outline Gate (PASS/WARN/FAIL) before moving from outline to fine-outline. Use to ensure outline obeys spec constraints and anchors key ambiguity points.

2026-04-10
gate-regression
Escritores y autores

Run the Regression Gate at milestones. Use to scan written chapters for consistency (timeline, knowledge, character state, system boundaries) and produce a prioritized fix list.

2026-04-10
gate-spec
Escritores y autores

Run the Spec Gate (PASS/WARN/FAIL) before moving from spec to outline. Use to verify premise/system/characters/timeline readiness and detect spec-level contradictions.

2026-04-10
spec-characters
Escritores y autores

Define and maintain character canon under spec/characters/ (identity, motive, resources, behavioral boundaries, relationships, state variables). Use when designing main cast, or when outline/chapters show OOC risk.

2026-04-10
spec-continuity
Desarrolladores de software

Define and maintain continuity constraints under spec/continuity/ (tracked state variables, knowledge boundaries, invariants, continuity checklists). Use to prevent “state reset” and cross-chapter contradictions.

2026-04-10
spec-factions
Escritores y autores

Define and maintain factions/organizations canon under spec/factions/ (goals, resources, methods, boundaries, relationships, reaction patterns). Use when plot needs structural pressure and consequences.

2026-04-10
spec-glossary
Correctores de pruebas y marcadores de texto

Define and maintain terminology and naming discipline under spec/glossary/ (definitions, disambiguation, required/forbidden names). Use to reduce ambiguity and keep terms consistent across outline/chapters.

2026-04-10
spec-locations
Diseñadores de escenografía y exposiciones

Define and maintain reusable locations canon under spec/locations/ (purpose, stable details, access rules, dangers, constraints, navigation). Use when scenes reuse places or when space rules cause continuity errors.

2026-04-10
spec-modules
Escritores y autores

Enable and maintain optional mechanism sub-specs under spec/modules/<name>/ (mystery/romance/progression/etc.). Use when a story actually uses a module; avoid creating modules by default.

2026-04-10
spec-narrative
Escritores y autores

Define and maintain narrative discipline under spec/narrative/ (POV rules, knowledge boundaries, info release, forbidden shortcuts, content red lines). Use to prevent “cheating” narration and stabilize reader experience.

2026-04-10
spec-objects
Desarrolladores de software

Define and maintain key objects/resources canon under spec/objects/ (what it is, how it works, limits, ownership/flow, failure, interfaces with system/plot). Use to prevent “magic props” and continuity drift.

2026-04-10
spec-premise
Escritores y autores

Define and maintain story premise constraints under spec/premise/ (logline, core conflict spine, theme, reader promise, non-negotiables). Use when starting a story, when user asks for premise/logline/主线/主题/读者承诺, or when outline/chapters drift off-premise (偏题).

2026-04-10
spec-quality
Especialistas en gestión de proyectos

Define and maintain quality gates and checklists under spec/quality/ (what “done” means, pass/warn/fail criteria, regression check items). Use to make progress measurable and gate downstream writing work.

2026-04-10
spec-serialization
Escritores y autores

Define and maintain serialization engineering constraints under spec/serialization/ (chapter length targets, update cadence, payoff/recap discipline, volume rhythm). Use to keep outline/fine-outline aligned to a stable release model.

2026-04-10
spec-style
Escritores y autores

Define and maintain style constraints under spec/style/ (voice contract, rhythm/density targets, dialogue/description balance, avoid/embrace guidelines). Use to stabilize prose voice and reduce “AI-sounding” drift.

2026-04-10
spec-system
Escritores y autores

Define and maintain mechanism rules and boundaries under spec/system/ (magic/tech/power systems, triggers, costs, limits, failure modes, counters). Use when establishing the story’s “fair tools”, or when plot solutions feel like author fiat / sudden power-ups.

2026-04-10
spec-timeline
Especialistas en gestión de proyectos

Define and maintain hard timeline anchors under spec/timeline/ (what happens when, causal order, deadlines, irreversible state transitions). Use to prevent time/knowledge continuity errors in outline/chapters.

2026-04-10
spec-world
Escritores y autores

Define and maintain world facts and hard constraints under spec/world/ (society, geography, history, resources, baseline reality). Use when establishing worldbuilding/世界观 (社会结构/地理/历史/资源), or when plot/scene causality drifts against world reality.

2026-04-10
tech-dialogue
Escritores y autores

Improve dialogue to feel natural and character-specific (subtext, voice, tension, beats). Use when drafting/revising dialogue-heavy scenes or when dialogue sounds generic/AI-like.

2026-04-10
tech-scene-structure
Escritores y autores

Structure scenes for causality and momentum (goal, conflict, turn, outcome; sequel). Use when drafting or revising scenes that feel flat, unmotivated, or drift-prone.

2026-04-10
workflow-brainstorm-capture
Secretarios ejecutivos y asistentes administrativos de dirección

Capture exploratory discussion into the project drafts as a structured working note (confirmed vs options vs open questions) before committing anything as canon; proactively use when the user is still exploring, undecided, or asks to “note/save/brainstorm first”.

2026-04-10
workflow-extract-backfill
Especialistas en gestión de proyectos

After brainstorming, route confirmed decisions into the correct spec domain and produce reviewable spec proposals (one entry per id) by loading the domain skill and following its template, then apply only after explicit approval.

2026-04-10
workflow-fine-outline
Escritores y autores

Produce per-chapter fine outline under outline/ that obeys spec constraints and meets minimum length (Han > 500 per chapter). Use before drafting chapters to lock causality and pacing.

2026-04-10
workflow-outline
Escritores y autores

Produce a high-level outline under outline/ that obeys spec constraints and uses @spec:<id> anchors at key ambiguity points; proactively use when spec is ready and the user wants a story spine (acts/arcs/chapter list) without writing prose yet.

2026-04-10