con un clic
run-repl
Run the Reussir REPL to interpret Reussir source code.
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.
Menú
Run the Reussir REPL to interpret Reussir source code.
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.
Basado en la clasificación ocupacional SOC
Run MLIR conversions and translations.
Check if the environment is set up correctly for Reussir development.
Compile Reussir source code.
Elaborate Reussir source code.
Parse Reussir source code and inspect / validate the surface AST.
Build and test Reussir with ASan, LSan, MSan, or TSan, especially when validating generated LLVM IR against the Rust runtime allocator path and future multithreaded code.
| name | run-repl |
| description | Run the Reussir REPL to interpret Reussir source code. |
| license | MPL-2.0 |
You can use rrepl (the Rust REPL, built from crates/reussir-repl) to run the
Reussir REPL. Build it with cmake --build build --target rrepl; the binary is
at build/target/<profile>/rrepl (e.g. build/target/release/rrepl).
It has several CLI options (rrepl --help for the full list):
Usage: rrepl [OPTIONS]
-O, --opt-level <OPT_LEVEL> none, default, aggressive, size, tpde
-l, --log-level <LOG_LEVEL> error, warning, info, debug, trace [default: warning]
-i, --input <INPUT> Input file for line-by-line execution (script mode)
--no-tui Use the plain line-based prompt (implied by script mode / piped I/O)
The REPL can read from a file (-i) or interactively. It provides :dump
commands to inspect interpreter state.
Assume the input file tests/integration/repl-rs/polymorphic_math.repl:
fn cos_squared(x: f64) -> f64 { let y = core::intrinsic::math::cos(x, 0); y * y }
fn sin_squared(x: f64) -> f64 { let y = core::intrinsic::math::sin(x, 0); y * y }
:dump context
fn poly_add<T : Num>(x : T) -> T { (cos_squared(x as f64) + sin_squared(x as f64)) as T }
poly_add(127)
poly_add(127.0)
:dump compiled
We can run it with:
build/target/release/rrepl -i tests/integration/repl-rs/polymorphic_math.repl -lerror
And get output like:
Definition added.
Definition added.
fn #cos_squared(v0 (x): f64) -> f64 {
let v1 (y) = intrinsic#math#cos#0(v0 : f64) : f64;
(v1 : f64 * v1 : f64) : f64
}
fn #sin_squared(v0 (x): f64) -> f64 {
let v1 (y) = intrinsic#math#sin#0(v0 : f64) : f64;
(v1 : f64 * v1 : f64) : f64
}
Definition added.
1 : i64
1.0 : f64
=== Compiled Functions ===
- _RC11cos_squared
- _RC11sin_squared
- _RIC8poly_adddE
- _RIC8poly_addxE
The REPL's own lit suite lives under tests/integration/repl-rs/ and runs as
part of cmake --build build --target check once rrepl has been built.