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lens-studio-world-query

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Actualizado6 de marzo de 2026 a las 14:30

Reference guide for world understanding and scoring in Lens Studio — covering WorldQueryModule HitTestSession (HitTestSessionOptions.filter for jitter smoothing, semantic surface classification for floor/wall/ceiling/table detection, null result handling, per-frame performance), SIK InteractionManager targeting interactor ray pattern, Physics.createGlobalProbe().rayCast for scene-collider hits with collision layer filtering, aligning objects to surface normals using quat.lookAt, and the LeaderboardModule (create/retrieve with TTL and OrderingType, submitScore, getLeaderboardInfo with UsersType.Global/Friends). Use this skill when detecting real floors/walls/tables to place AR content, raycasting for hover or interaction against scene objects, or adding a global in-lens leaderboard — differentiates from spectacles-lens-essentials (physics/SIK) and from spectacles-cloud (Supabase persistence).

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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