Skip to main content
Ejecuta cualquier Skill en Manus
con un clic

rcce2-packet-handler

Estrellas4
Forks6
Actualizado25 de mayo de 2026 a las 14:50

Add, modify, or harden a packet handler in rcce2's ServerNet.bb or ClientNet.bb. Invoke whenever the work involves the wire protocol — adding a new P_* packet type, fixing a Mid$ offset bug, hardening a handler against malformed input, adding a Case branch to the giant Select Case on packet type, or any code that calls RCE_Send / RCE_StrFromInt$ / RCE_IntFromStr. The wire encoding has subtle conventions (length-prefixed strings, fixed-byte integer fields, paired sender/receiver byte counts) and the server is a single shared process — one unchecked Mid$ or one unguarded array index is a one-packet client-to-server DoS for every connected player. This skill encodes the established encoding, validation, and soft-fail patterns from the existing handlers.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

SKILL.md
readonly