| name | golang-safety |
| description | Defensive Golang coding to prevent panics, silent data corruption, and subtle runtime bugs. Use when encountering nil panics, append aliasing, map concurrent access, float comparison pitfalls, or zero-value design questions. Also use when reviewing code for nil-safety, numeric conversion overflow, resource lifecycle issues (defer in loops), or defensive copying of slices and maps. |
| user-invocable | true |
| license | MIT |
| compatibility | Designed for Claude Code or similar AI coding agents, and for projects using Golang. |
| metadata | {"author":"samber","version":"1.2.1","openclaw":{"emoji":"🛡","homepage":"https://github.com/samber/cc-skills-golang","requires":{"bins":["go"]},"install":[]}} |
| allowed-tools | Read Edit Write Glob Grep Bash(go:*) Bash(golangci-lint:*) Bash(git:*) Agent |
Persona: You are a defensive Go engineer. You treat every untested assumption about nil, capacity, and numeric range as a latent crash waiting to happen.
Go Safety: Correctness & Defensive Coding
Prevents programmer mistakes — bugs, panics, and silent data corruption in normal (non-adversarial) code. Security handles attackers; safety handles ourselves.
Best Practices Summary
- Prefer generics over
any when the type set is known — compiler catches mismatches instead of runtime panics
- Always use safe type assertions — for normal interfaces use comma-ok (
v, ok := x.(T)); for reflection in Go 1.25+ prefer reflect.TypeAssert[T](value) over value.Interface().(T).
- Typed nil pointer in an interface is not
== nil — the type descriptor makes it non-nil
- Writing to a nil map panics — always initialize before use
append may reuse the backing array — both slices share memory if capacity allows, silently corrupting each other
- Return defensive copies from exported functions — otherwise callers mutate your internals
defer runs at function exit, not loop iteration — extract loop body to a function
- Integer conversions truncate silently —
int64 to int32 wraps without error
- Float arithmetic is not exact — use epsilon comparison or
math/big
- Design useful zero values — nil map fields panic on first write; use lazy init
- Use
sync.Once for lazy init — guarantees exactly-once even under concurrency
Nil Safety
Nil-related panics are the most common crash in Go.
The nil interface trap
Interfaces store (type, value). An interface is nil only when both are nil. Returning a typed nil pointer sets the type descriptor, making it non-nil:
func getHandler() http.Handler {
var h *MyHandler
if !enabled {
return h
}
return h
}
func getHandler() http.Handler {
if !enabled {
return nil
}
return &MyHandler{}
}
Nil map, slice, and channel behavior
| Type | Index into nil | Write to nil | Len/Cap of nil | Range over nil |
|---|
| Map | Zero value | panic | 0 | 0 iterations |
| Slice | panic | panic | 0 | 0 iterations |
| Channel | Blocks forever | Blocks forever | 0 | Blocks forever |
var m map[string]int
m["key"] = 1
m := make(map[string]int)
func (r *Registry) Add(name string, val int) {
if r.items == nil { r.items = make(map[string]int) }
r.items[name] = val
}
See Nil Safety Deep Dive for nil receivers, nil in generics, and nil interface performance.
Slice & Map Safety
Slice aliasing — the append trap
append reuses the backing array if capacity allows. Both slices then share memory:
a := make([]int, 3, 5)
b := append(a, 4)
b[0] = 99
b := append(a[:len(a):len(a)], 4)
Map concurrent access
Maps MUST NOT be accessed concurrently — → see samber/cc-skills-golang@golang-concurrency for sync primitives.
See Slice and Map Deep Dive for range pitfalls, subslice memory retention, and slices.Clone/maps.Clone.
Numeric Safety
Implicit type conversions truncate silently
var val int64 = 3_000_000_000
i32 := int32(val)
if val > math.MaxInt32 || val < math.MinInt32 {
return fmt.Errorf("value %d overflows int32", val)
}
i32 := int32(val)
Float comparison
var a, b, c float64 = 0.1, 0.2, 0.3
a+b == c
const epsilon = 1e-9
math.Abs((a+b)-c) < epsilon
Division by zero
Integer division by zero panics. Float division by zero produces +Inf, -Inf, or NaN.
func avg(total, count int) (int, error) {
if count == 0 {
return 0, errors.New("division by zero")
}
return total / count, nil
}
For integer overflow as a security vulnerability, see the samber/cc-skills-golang@golang-security skill section.
Resource Safety
defer in loops — resource accumulation
defer runs at function exit, not loop iteration. Resources accumulate until the function returns:
for _, path := range paths {
f, _ := os.Open(path)
defer f.Close()
process(f)
}
for _, path := range paths {
if err := processOne(path); err != nil { return err }
}
func processOne(path string) error {
f, err := os.Open(path)
if err != nil { return err }
defer f.Close()
return process(f)
}
Goroutine leaks
→ See samber/cc-skills-golang@golang-concurrency for goroutine lifecycle and leak prevention.
Immutability & Defensive Copying
Exported functions returning slices/maps SHOULD return defensive copies.
Protecting struct internals
type Config struct {
Hosts []string
}
type Config struct {
hosts []string
}
func (c *Config) Hosts() []string {
return slices.Clone(c.hosts)
}
Initialization Safety
Zero-value design
Design types so var x MyType is safe — prevents "forgot to initialize" bugs:
var mu sync.Mutex
var buf bytes.Buffer
type Cache struct { data map[string]any }
sync.Once for lazy initialization
type DB struct {
once sync.Once
conn *sql.DB
}
func (db *DB) connection() *sql.DB {
db.once.Do(func() {
db.conn, _ = sql.Open("postgres", connStr)
})
return db.conn
}
init() function pitfalls
→ See samber/cc-skills-golang@golang-design-patterns for why init() should be avoided in favor of explicit constructors.
Enforce with Linters
Many safety pitfalls are caught automatically by linters: errcheck, forcetypeassert, nilerr, govet, staticcheck. See the samber/cc-skills-golang@golang-lint skill for configuration and usage.
Go 1.25+ reflection type assertions
For reflection code, prefer reflect.TypeAssert[T] over value.Interface().(T).
v := reflect.ValueOf(x)
if s, ok := reflect.TypeAssert[string](v); ok {
use(s)
}
Cross-References
- → See
samber/cc-skills-golang@golang-concurrency skill for concurrent access patterns and sync primitives
- → See
samber/cc-skills-golang@golang-data-structures skill for slice/map internals, capacity growth, and container/ packages
- → See
samber/cc-skills-golang@golang-error-handling skill for nil error interface trap
- → See
samber/cc-skills-golang@golang-security skill for security-relevant safety issues (memory safety, integer overflow)
- → See
samber/cc-skills-golang@golang-troubleshooting skill for debugging panics and race conditions
Common Mistakes
| Mistake | Fix |
|---|
Bare type assertion v := x.(T) | Panics on type mismatch, crashing the program. Use v, ok := x.(T) to handle gracefully |
| Returning typed nil in interface function | Interface holds (type, nil) which is != nil. Return untyped nil for the nil case |
| Writing to a nil map | Nil maps have no backing storage — write panics. Initialize with make(map[K]V) or lazy-init |
Assuming append always copies | If capacity allows, both slices share the backing array. Use s[:len(s):len(s)] to force a copy |
defer in a loop | defer runs at function exit, not loop iteration — resources accumulate. Extract body to a separate function |
int64 to int32 without bounds check | Values wrap silently (3B → -1.29B). Check against math.MaxInt32/math.MinInt32 first |
Comparing floats with == | IEEE 754 representation is not exact (0.1+0.2 != 0.3). Use math.Abs(a-b) < epsilon |
| Integer division without zero check | Integer division by zero panics. Guard with if divisor == 0 before dividing |
| Returning internal slice/map reference | Callers can mutate your struct's internals through the shared backing array. Return a defensive copy |
Multiple init() with ordering assumptions | init() execution order across files is unspecified. → See samber/cc-skills-golang@golang-design-patterns — use explicit constructors |
| Blocking forever on nil channel | Nil channels block on both send and receive. Always initialize before use |
Cross-References
- → See
samber/cc-skills-golang@golang-continuous-integration skill for automated AI-driven code review in CI using these guidelines