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cpp-oop-design

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Actualizado6 de mayo de 2026 a las 08:13

Enforce clear abstraction and good OOP for C++ code in this repository: reject one-shot helpers, prefer composition over inheritance, separate interface from implementation, apply the right design pattern (Strategy, Factory, Observer, Adapter, Builder, Pimpl, Visitor, Chain, Command, Decorator) when the situation calls for it, and keep modules behind narrow public headers. Use when designing a new module, adding a new class or interface, refactoring duplicated logic, reviewing PR design choices, or when the user mentions abstraction, design pattern, refactor, OOP, interface, SOLID, or DRY.

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