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sentinelcore
Perfil de creador de GitHub

sentinelcore

Vista por repositorio de 7 skills recopiladas en 1 repositorios de GitHub.

skills recopiladas
7
repositorios
1
actualizado
2026-02-23
mapa de repositorios

Dónde viven las skills

Repositorios principales por número de skills recopiladas, con su participación en este catálogo del creador y su variedad ocupacional.

explorador de repositorios

Repositorios y skills representativas

roblox-animations
Desarrolladores de software

Use when working with Roblox animation systems including playing, stopping, or blending animations on Humanoid characters or non-Humanoid models, handling AnimationTrack events, replacing default character animations, or debugging animation priority and blending issues.

2026-02-23
roblox-gui
Desarrolladores de software

Use when building, animating, or debugging Roblox GUI elements including HUDs, menus, world-space UI, and player labels. Triggers on: ScreenGui setup, SurfaceGui or BillboardGui placement, UDim2 sizing questions, TweenService UI animations, responsive scaling, LocalScript GUI logic, ResetOnSpawn issues, or any Frame/TextLabel/ImageButton layout work.

2026-02-23
roblox-monetization
Desarrolladores de software

Use when developing Roblox games or experiences and need to earn Robux through Game Passes, Developer Products, UGC avatar items, or Premium Payouts — covers both Studio scripting and Creator Hub dashboard setup.

2026-02-23
roblox-datastores
Desarrolladores de software

Use when implementing player data persistence in Roblox, saving/loading player stats or inventory, building leaderboards with ordered datastores, handling data migration between versions, diagnosing data loss issues, or adding auto-save and shutdown-safe data handling with DataStoreService.

2026-02-23
roblox-performance
Desarrolladores de software

Use when optimizing a Roblox game for better frame rates, reducing lag, improving server or client performance, diagnosing FPS drops, handling large worlds, or when asked about streaming, draw calls, object pooling, LOD, MicroProfiler, or expensive loop operations.

2026-02-23
roblox-remote-events
Desarrolladores de software

Use when implementing client-server communication in Roblox, firing events between LocalScripts and Scripts, passing data across the network boundary, syncing game state, or defending against exploits that abuse RemoteEvents or RemoteFunctions.

2026-02-23
roblox-security
Analistas de seguridad de la información

Use when writing Roblox game scripts that handle player actions, currencies, stats, damage, or any RemoteEvent/RemoteFunction communication. Use when reviewing code for exploitable patterns, implementing anti-cheat logic, validating client requests on the server, or setting up rate limiting.

2026-02-23
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