Use this skill to fix scroll jank, lost item state, and broken animateItem() animations in LazyColumn, LazyRow, LazyVerticalGrid, and LazyHorizontalGrid. Covers stable item keys, contentType for mixed-type feeds, Modifier.animateItem() requirements, hoisting modifier chains and painters out of the items lambda, and validating item composable stability. Use when the developer mentions LazyColumn jank, dropped frames while scrolling, items losing scroll state on insert/remove/reorder, mixed feeds of cards/headers/ads feeling sluggish, animateItem() not animating, RecyclerView view-type analog, key parameter, or contentType parameter. The prefetch-window tuning lives in a sibling skill.
Instalación
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.
Use this skill to fix scroll jank, lost item state, and broken animateItem() animations in LazyColumn, LazyRow, LazyVerticalGrid, and LazyHorizontalGrid. Covers stable item keys, contentType for mixed-type feeds, Modifier.animateItem() requirements, hoisting modifier chains and painters out of the items lambda, and validating item composable stability. Use when the developer mentions LazyColumn jank, dropped frames while scrolling, items losing scroll state on insert/remove/reorder, mixed feeds of cards/headers/ads feeling sluggish, animateItem() not animating, RecyclerView view-type analog, key parameter, or contentType parameter. The prefetch-window tuning lives in a sibling skill.
license
Apache-2.0. See LICENSE for complete terms.
metadata
{"author":"Jaewoong Eum (skydoves)","keywords":["jetpack-compose","performance","lazy-column","lazy-row","lazy-grid","scroll-jank","item-key","content-type","animate-item"]}
Optimizing Lazy Layouts — Keys, contentType, and animateItem()
Lazy layouts compose only what's visible, but two things still cost: re-composition of items that should have been reused (missing key), and per-item allocation that compounds with scroll velocity (missing contentType, modifier chains created inside items { }). Both have a one-line fix. This skill teaches Claude how to apply that fix correctly and to validate that item composables are themselves skippable. Prefetch tuning is a separate concern — see ../configuring-lazy-prefetch/SKILL.md.
When to use this skill
The developer reports scroll jank, dropped frames, or stutter on a LazyColumn, LazyRow, LazyVerticalGrid, or LazyHorizontalGrid.
Items lose scroll position, focus, or composition state on insert, remove, or reorder.
A mixed-type feed (cards + headers + ads + carousels) feels sluggish even though each individual row is lightweight.
Modifier.animateItem() was added but no animation runs on inserts or removals.
The compiler report shows item composables as unstable/non-skippable, or @TraceRecomposition shows item composables recomposing on every scroll tick.
When NOT to use this skill
The bottleneck is the prefetch window (heavy items, high-velocity scroll, want a wider ahead/behind window) → use ../configuring-lazy-prefetch/SKILL.md.
The item composable itself takes an unstable parameter (List<Foo>, Flow<Foo>, a domain var) → first run ../../stability/diagnosing-compose-stability/SKILL.md and then ../../stability/stabilizing-compose-types/SKILL.md.
An animation inside an item reads state.value in Composition phase, recomposing the row every frame → use ../../recomposition/deferring-state-reads/SKILL.md.
Scroll position derivation (e.g. firstVisibleItemIndex == 0) is the hot path → use ../../recomposition/choosing-derivedstateof/SKILL.md.
Prerequisites
Compose Foundation 1.7+ for Modifier.animateItem() (the GA replacement for the experimental animateItemPlacement).
Kotlin 2.0.0+ with org.jetbrains.kotlin.plugin.compose applied. Strong Skipping is on by default; non-skippable item composables become amplified at scroll speed.
A real device + release build for measurement. Skydoves hot take #5: debug builds lie (Live Literals, interpreted mode). See ../../measurement/generating-baseline-profiles/SKILL.md when ready to measure.
Workflow
1. Audit every items(...) call. Walk every LazyListScope.items(list), items(count), itemsIndexed(list), and the LazyGridScope equivalents. For each, decide: does each element have a stable identity that outlives a single composition? If yes — and it almost always does — supply key = { it.id } using a server-side stable ID. MUST NOT use the list index, UUID.randomUUID() evaluated per emission, or hashCode() of a mutable object.
2. Add contentType for heterogeneous lists. Lazy layouts maintain a per-type composition cache analogous to RecyclerView's view-type. When item N + 1 has the same contentType as a recycled slot, the cached composition is reused; otherwise it is discarded and rebuilt. For homogeneous lists Compose infers a single content type and contentType is optional. For mixed feeds (cards, headers, ads, carousels, dividers) MUST supply a stable type discriminator.
3. Validate item composable stability. Run ../../stability/diagnosing-compose-stability/SKILL.md. If the item composable accepts an unstable parameter, no amount of key/contentType work will help — the row recomposes on every scroll-driven snapshot tick anyway. Fix with ../../stability/stabilizing-compose-types/SKILL.md before tuning further.
4. Hoist allocation-heavy values out of the items lambda. The items lambda runs once per item per scroll-driven (re)composition. Painters, color resolutions, shapes, and BorderStroke instances built inside the lambda are reallocated each pass. Hoist constants and remember-based caches above the LazyColumn or to the call site. Modifier chains are themselves cheap because Compose deduplicates them structurally — hoist a Modifier only when profiling proves it matters.
5. Add Modifier.animateItem() for visual continuity. Pair with a stable key. The animation runs on inserts, removals, and reorders; without key the animation cannot bind to identity and silently no-ops. The default fade-in / fade-out / placement spring is usually correct; tune with fadeInSpec, fadeOutSpec, placementSpec only when the design system requires it.
6. Cache common painters / colors / shapes outside the items block.painterResource(...), MaterialTheme.colorScheme.surface, RoundedCornerShape(...) resolutions on every item composition add up. Hoist to the screen-level composable and pass down, or remember once at the LazyColumn parent.
7. Verify with @TraceRecomposition and Layout Inspector. During a controlled scroll, expect each item composable to recompose at most once per real state change — not per scroll tick. Layout Inspector → Recomposition Counts column should plateau, not climb monotonically.
Patterns
Pattern: missing key
// WRONG
LazyColumn {
items(snacks) { snack -> SnackRow(snack) }
}
// WRONG because: items default to index-based identity. On insert/remove/reorder, every position past the change point has a different "identity", composition state and scroll-restoration are lost, and Modifier.animateItem() has nothing to animate from.
// WRONG
items(snacks, key = { UUID.randomUUID() }) { snack -> SnackRow(snack) }
// WRONG because: a fresh key on every recomposition guarantees the cached composition is discarded every time — strictly worse than no key.
// WRONG
items(snacks, key = { it.hashCode() }) { snack -> SnackRow(snack) }
// WRONG because: hashCode() of a mutable type changes when fields mutate, breaking identity continuity for the same logical item.
// WRONG
items(feed, key = { it.id }) { item ->
when (item) {
is FeedItem.Card -> CardRow(item)
is FeedItem.Ad -> AdRow(item)
is FeedItem.Header -> HeaderRow(item)
}
}
// WRONG because: cached compositions of one type are discarded when scrolled into a different type's slot — every row crossing a type boundary is a fresh build instead of a recycled update.
// RIGHT
items(
items = feed,
key = { it.id },
contentType = { it::class },
) { item ->
when (item) {
is FeedItem.Card -> CardRow(item)
is FeedItem.Ad -> AdRow(item)
is FeedItem.Header -> HeaderRow(item)
}
}
Pattern: Modifier.animateItem() without a stable key
// WRONG
items(snacks) { snack ->
SnackRow(snack, Modifier.animateItem())
}
// WRONG because: animateItem() binds animation state to the item's key. With no key, identity is index-based, so an insert at position 0 looks like every-row-changed and nothing animates correctly.
Note: Compose deduplicates structurally-equal Modifier chains internally, so reallocating Modifier.fillMaxWidth().padding(16.dp) per item is a micro-optimization. Hoist a Modifier only when profiling identifies it as the bottleneck — premature remember { Modifier.… } adds noise without measurable benefit.
Pattern: unstable item composable swallows all gains
// WRONG@ComposablefunSnackRow(snack: Snack, tags: List<String>) { /* ... */ }
// Caller:
items(snacks, key = { it.id }) { snack ->
SnackRow(snack, tags = snack.tags)
}
// WRONG because: List<String> is an unstable parameter under inference; every scroll-driven recomposition recomposes the row body even though the snack didn't change.
// RIGHT — keys + contentType apply to grids identically
LazyVerticalGrid(columns = GridCells.Fixed(2)) {
items(
items = feed,
key = { it.id },
contentType = { it::class },
span = { item -> if (item is FeedItem.Header) GridItemSpan(maxLineSpan) else GridItemSpan(1) },
) { item ->
when (item) {
is FeedItem.Header -> HeaderRow(item, Modifier.animateItem())
is FeedItem.Card -> CardCell(item, Modifier.animateItem())
}
}
}
Mandatory rules
MUST specify a key for every items(...) block where item identity outlives a single composition (effectively: every list backed by domain objects).
MUST use server-side stable IDs as keys. MUST NOT use the list index, MUST NOT use UUID.randomUUID() evaluated per emission, MUST NOT use hashCode() of a mutable object.
MUST specify contentType for heterogeneous lists (cards + headers + ads, etc.). Use a stable type discriminator such as it::class or a sealed enum.
MUST NOT use Modifier.animateItem() without a stable key — the animation silently no-ops.
MUST validate item composable stability with ../../stability/diagnosing-compose-stability/SKILL.md before blaming the lazy layout. An unstable item parameter cancels every gain from key/contentType.
MUST NOT wrap items { } in extra inline composable wrappers (Row { items { } }) hoping to "force" skippability — Row/Column/Box are NOT restartable/skippable to begin with (skydoves hot take #3).
PREFERRED: combine with ../configuring-lazy-prefetch/SKILL.md for high-velocity scroll surfaces only after item-level fixes are in place.
PREFERRED: measure in release + R8 + on a real device (skydoves hot take #5) before declaring a fix complete.
Verification
Reproduce the original scroll jank on a release build on a real device, then re-record after the fix; the dropped-frame rate measurably decreases.
Insert / remove / reorder operations preserve scroll position and per-item state (focus, expansion, scrubbed video position).
Modifier.animateItem() runs the expected fade and placement animation on inserts and removals.
Layout Inspector → Recomposition Counts column on item composables plateaus during steady scroll instead of climbing monotonically.
@TraceRecomposition on the item composable shows recompositions only on real state changes, not on every scroll-driven invalidation.
The compiler report (composables.txt) shows the item composable as restartable skippable with all parameters stable or runtime.