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SpriteCook
Perfil de creador de GitHub

SpriteCook

Vista por repositorio de 8 skills recopiladas en 1 repositorios de GitHub.

skills recopiladas
8
repositorios
1
actualizado
2026-06-19
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Repositorios y skills representativas

spritecook-animate-assets
Artistas de efectos especiales y animadores

Animation guide for SpriteCook. Use with spritecook-workflow-essentials when importing source images, writing stronger motion prompts, and animating existing assets.

2026-06-19
spritecook-generate-sprites
Diseñadores gráficos

Still-image generation guide for SpriteCook. Use with spritecook-workflow-essentials when generating pixel art or detailed/HD assets, choosing models, and keeping style consistency with reference assets.

2026-06-19
spritecook-generate-tilesets
Diseñadores gráficos

Tileset generation guide for SpriteCook. Use with spritecook-workflow-essentials when generating autotile tilesets through SpriteCook MCP tools, choosing tile sizes, using reference/edit/style asset IDs, and saving generated tileset asset IDs.

2026-06-19
spritecook-upload-assets
Diseñadores gráficos

Upload local image files into SpriteCook through MCP without API keys or base64 logs. Use when the user provides a local file path that should become a SpriteCook asset for generation references, style guides, tilesets, animation, background removal, presets, or asset organization.

2026-06-19
spritecook-workflow-essentials
Diseñadores gráficos

Shared workflow rules for SpriteCook. Use together with SpriteCook generation, animation, import, background-removal, and asset-organization workflows for credits, downloads, asset manifests, safe auth handling, and recommended defaults.

2026-06-19
spritecook-use-presets
Desarrolladores de software

Use SpriteCook saved presets through MCP. Use when the user explicitly asks to use a preset, refers to one of their saved SpriteCook presets, asks for the same style/settings as a saved preset, or asks to save a private preset for future consistent asset generation.

2026-06-18
spritecook-use-assets-in-godot
Desarrolladores de software

Godot workflow for SpriteCook assets. Use when the user wants to turn SpriteCook spritesheet PNGs, animation assets, or character animation runs into Godot SpriteFrames resources and AnimatedSprite2D/AnimatedSprite3D animation nodes. Covers both manual spritesheet-to-Godot setup and the optional SpriteCook MCP Godot export endpoint.

2026-06-10
spritecook-use-dual-grid-tilesets
Desarrolladores de software

Implementation guide for using SpriteCook top-down 15-piece tilesets with a dual-grid autotile renderer. Use when explaining or coding how to map a 4x4 15-piece tileset image into terrain using SpriteCook's dual-grid mask system.

2026-06-03
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