con un clic
STYLY-XR-Rig
STYLY-XR-Rig contiene 5 skills recopiladas de styly-dev, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.
Skills en este repositorio
Compile the Unity project and report errors/warnings. Use after C# edits or when a full Domain Reload compile is needed.
Execute C# with Unity APIs when existing uloop tools cannot inspect or edit enough. Use for scene, prefab, SerializedObject, AssetDatabase refresh/.meta generation, menu, or PlayMode automation.
Capture Unity Editor windows or Game View rendering as PNG. Use for visual checks, debugging, documentation, or annotated UI element coordinates.
Simulate Mouse.current input in PlayMode through Unity Input System. Use for gameplay clicks, mouse delta, or scroll; use simulate-mouse-ui for EventSystem UI elements.
Simulate PlayMode EventSystem UI mouse actions using screen coordinates. Use for UI clicks, long-presses, or drags from annotated screenshots.