Skip to main content

brushes

Estrellas11
Forks2
Actualizado22 de junio de 2026 a las 04:26

Extract from and build Battle Brothers `.brush` sprite-sheet files with bbrusher (the engine's atlas tool). A `.brush` is an XML manifest pointing at a packed `gfx/<name>.png` atlas; sprites are referenced at runtime by id via `setBrush("sprite_id")` / `getSprite(...).setBrush(...)`. TRIGGER when: vendoring sprites from another mod/the base game into your own brush, building a new `.brush` + atlas PNG, inspecting/extracting sprites from an existing `.brush`, or wiring a custom body/head/hair/socket look (e.g. a Beastform transformation). SKIP: ordinary `gfx/*.png` icons that are not part of a sprite sheet (use the `bb-icons` skill), code-only changes, translations.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

Explorador de archivos
2 archivos
SKILL.md
readonly