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apple-design

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Actualizado10 de julio de 2026 a las 03:11

Apple's approach to interface design and fluid, physical motion, translated for the web (CSS, Pointer Events, rAF, spring libraries). Use when building or refining gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials/depth, typography (optical sizing, tracking, leading), reduced-motion (์• ํ”Œ ์Šคํƒ€์ผ UI, ์Šคํ”„๋ง ๋ชจ์…˜, ์ œ์Šค์ฒ˜, ์œ ๋™์  ์ธํ„ฐํŽ˜์ด์Šค). Do NOT use for naming an effect (use animation-vocabulary), reviewing motion code (use review-animations), or general layout/WCAG (use make-interfaces-feel-better / fixing-accessibility).

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