| name | roblox-publish-checklist |
| description | Use before publishing or updating a Roblox game to check data, security, performance, monetization, mobile, metadata, social, and analytics. |
| last_reviewed | "2026-07-13T00:00:00.000Z" |
| sources | ["https://create.roblox.com/docs/creator-rewards","https://create.roblox.com/docs/production/monetization/developer-products","https://devforum.roblox.com/t/creator-rewards-is-live/3838257"] |
When to Load
Load when preparing to publish or update a Roblox game. Provides a structured checklist covering data persistence, security, performance, monetization, mobile, gameplay, metadata, social, and analytics. Use to catch blockers before going live.
Quick Reference
1. Data & Persistence
DataStore save/load ✓ · Session locking (ProfileStore) ✓ · BindToClose ✓ · Data migration plan ✓ · Disconnect-during-save edge case ✓ · No parallel save race conditions ✓
2. Security
All remotes validated server-side (types, ranges, ownership) ✓ · No secrets in ReplicatedStorage/StarterPlayer ✓ · Rate limiting on remotes ✓ · Logic server-side only (currency, inventory, damage) ✓ · ProcessReceipt: grant THEN PurchaseGranted ✓ · Anti-cheat basics (speed, teleport, inventory) ✓
3. Performance
Mobile tested ✓ · Part count reasonable ✓ · No memory leaks (events disconnected) ✓ · MicroProfiler: no scripts >1ms/frame ✓ · StreamingEnabled if large map ✓ · Signal cleanup ✓
4. Monetization
GamePasses idempotent on rejoin ✓ · DevProducts deliver correctly ✓ · Creator Rewards decision and eligibility reviewed if relevant ✓ · Prices competitive ✓ · No pay-to-win ✓
5. Mobile
Touch controls work ✓ · UI uses Scale not Offset ✓ · ContextActionService ✓ · Small screen tested ✓ · Orientation handled ✓ · Low-end device tested ✓
6. Gameplay
Core loop 10+ min test ✓ · Edge cases: disconnect during trade, death during cutscene, rapid pressing, rejoin mid-game ✓ · Tutorial/FTUE ✓ · Difficulty curve ✓ · Fun check ✓
7. Metadata
Icon 512x512 ✓ · 3+ thumbnails ✓ · Description ✓ · Genre ✓ · Max players ✓ · Badges ✓ · Rating ✓
8. Social
Private servers ✓ · Party/chat/friend ✓ · Report/block safe ✓ · Tags correct ✓ · Team assignment ✓
9. Analytics
Events: join/leave, purchases, completions, session length, errors ✓ · Funnel tracking ✓ · Dashboard configured ✓
Output Format
- READY / NOT READY 2. Critical blockers 3. Warnings 4. Pass count/% 5. Failed items + fixes
When Studio MCP is available, attach evidence for each claimed pass: inspection/readback, runtime console, screenshot, or an explicit unavailable-capability note.
📖 Full reference: references/full.md