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eyelib
Eyelib Forge 模组开发总索引——项目概览、Skill 导航、跨域约束。Load first for any eyelib task.
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.
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Eyelib Forge 模组开发总索引——项目概览、Skill 导航、跨域约束。Load first for any eyelib task.
Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.
Basado en la clasificación ocupacional SOC
Eyelib 构建、测试、环境——Gradle(Stonecutter 多版本) + eyelib-debug MCP 全流程。Use when building, testing, or troubleshooting Gradle builds for the eyelib project.
Eyelib MCP 调试——启动客户端、/eval 执行代码、渲染诊断 Phase、实体操作。Use when debugging rendering, executing /eval code, or diagnosing entity issues.
Eyelib Clientsmoke 客户端烟雾测试——@ClientSmoke 注解、三层架构、运行、报告。Use when writing or running clientsmoke tests.
Extract a Port from a domain module in the hexagonal architecture refactoring — locate MC contact points, create Port interfaces, migrate glue code to bridge, and verify with ArchUnit.
Eyelib GPU 调试——RenderDoc 截帧、headless 回放、Windows Python replay、renderdoc-mcp。Use when capturing or analyzing RenderDoc frames.
Write Mixin accessors and injectors for eyelib. Use when replacing reflection with @Accessor/@Invoker, injecting into vanilla methods, or debugging Mixin AP compilation errors. Covers Forge 1.20.1 (Mixin AP active) and NeoForge 1.21.1 (no Mixin AP) dual-version patterns.
| name | eyelib |
| description | Eyelib Forge 模组开发总索引——项目概览、Skill 导航、跨域约束。Load first for any eyelib task. |
| license | MIT |
| compatibility | opencode |
| metadata | {"author":"https://github.com/TT432","version":"3.0.0","tags":"eyelib, forge, minecraft, java, index","related-skills":"eyelib-build, eyelib-debug, eyelib-renderdoc, eyelib-clientsmoke, eyelib-hexagonal-gates, eyelib-domain-extraction"} |
项目根 E:\_ideaProjects\qylEyelib。MC 1.20.1 / Forge 47.1.3 / Java 17,Stonecutter active = 1.20.1(legacyforge) + node 1.21.1/26.1.2(neoforge)。26.1.2 渲染架构重写(声明式 PSO + submit 延迟提交),经 RenderSink 兼容层与 1.20.1 行为对齐(详见 docs/concepts/cross-version-render-architecture.md)。
| 需求 | 加载 |
|---|---|
| 编译、测试、Gradle 约束 | eyelib-build |
| 启动调试、/eval、渲染诊断 | eyelib-debug |
| GPU 截帧、RenderDoc 回放 | eyelib-renderdoc |
| Clientsmoke 烟雾测试 | eyelib-clientsmoke |
| 六边形架构验收 G1→G2→G3 | eyelib-hexagonal-gates |
| Domain Port 提取操作 | eyelib-domain-extraction |
| Mixin accessor/injector 编写 | mixin-writing |
| Codec 数据转换设计 | codec-design |
| molang 包重构协调 | molang-refactor-supervisor |
| 运行时状态探索 | progressive-exploration |
| 测试策略选择 | testing |
写 spec-based 测试时,正确答案的来源排序(由高到低):
E:\_____基岩版文档\minecraft-creator\creator\Documents\run/resourcepacks/*.mcpackE:\_____基岩版文档\bedrock-wiki\docs\git add -A — 会污染 3rdparty/rd_src 子模块git stash 切回原始代码复现SKILL 只放操作流程(ADR-0011)。架构概念、陷阱、规格、ADR 以 docs/ 为权威源。关键入口:
docs/README.mddocs/concepts/architecture.mddocs/concepts/ecs-architecture.mddocs/concepts/(material-rendering-chain、bone-level-material-rendering 等)docs/specs/、docs/gap-analysis/docs/decisions/docs/molang/ROADMAP.md