| name | svelte-frontend |
| description | Svelte coding guidelines for the Windmill frontend. MUST use when writing or modifying code in the frontend directory. |
Windmill Svelte Patterns
Apply these Windmill-specific patterns when writing Svelte code in frontend/. For general Svelte 5 syntax (runes, snippets, event handling), use the Svelte MCP server.
Before writing any UI (MUST)
Do both of these before the first line of markup — not after, and not only when something
looks unfamiliar.
1. Find the component that already exists. frontend/src/lib/components/common/index.ts
is the design-system barrel — 28 lines, read it in full. It exports far more than the three
documented below: Alert, Badge, Breadcrumb, Drawer/DrawerContent, Menu/MenuItem,
Tabs/Tab/TabContent, Skeleton, FileInput, RadioCard, Section, Kbd, ActionRow,
ClearableInput, CopyButton, SecondsInput, UndoRedo, Url.
The barrel is not the full picture either: common/ has 34 subdirectories and only 23 exports,
so modal/, popup/, stepper/, tooltip/, checkbox/, table/, contextmenu/,
confirmationModal/, calendarPicker/, fileUpload/, toggleButton-v2/ and more exist but
must be imported by path. Selects, text inputs and melt-based primitives sit next to common/
in components/select/, components/text_input/, components/meltComponents/.
The tree holds 1,600+ components — grep frontend/src/lib/components for the thing you're about
to build; it almost certainly exists. Building a new one is the last resort, not the first move.
2. Read the guideline for what you're building. frontend/brand-guidelines.md is the
authority on how it should look and read. Don't load all 34k chars — jump to the section:
| Building | Section to read |
|---|
| Any new screen or component | # Components (Core Rules, Quick Reference) |
| Buttons, CTAs | ## Buttons — hierarchy matters, only one Accent per view |
| Colors, surfaces, borders | # Color system (Quick Reference, Do's and Don'ts) |
| Text, labels, headings | # Typography — note ## Text Casing, sentence case throughout |
| Spacing, grids, page structure | # Spacing & Layout; # Layout → ## Form for forms |
| Shadows, overlays, depth | # Elevation |
| Icons | # Iconography |
| Wording of any UI copy | # Voice & Communication, # Tone of Voice |
Get the line range with grep -n '^#' frontend/brand-guidelines.md, then read just that span.
Windmill UI Components (MUST use)
Always use Windmill's design-system components. Never use raw HTML elements. The three below
are the ones you'll reach for most often — they are examples, not the catalog. For anything
else, go back to the barrel and grep.
Buttons — <Button>
<script>
import { Button } from '$lib/components/common'
import { ChevronLeft } from 'lucide-svelte'
</script>
<Button variant="default" onclick={handleClick}>Label</Button>
<Button startIcon={{ icon: ChevronLeft }} iconOnly onclick={prev} />
Props: variant?: 'accent' | 'accent-secondary' | 'default' | 'subtle', unifiedSize?: 'sm' | 'md' | 'lg', startIcon?: { icon: SvelteComponent }, iconOnly?: boolean, disabled?: boolean
Text inputs — <TextInput>
<script>
import { TextInput } from '$lib/components/common'
</script>
<TextInput bind:value={val} placeholder="Enter value" />
Props: value?: string | number (bindable), placeholder?: string, disabled?: boolean, error?: string | boolean, size?: 'sm' | 'md' | 'lg'
Selects — <Select>
<script>
import Select from '$lib/components/select/Select.svelte'
</script>
<Select items={[{ label: 'Jan', value: 1 }]} bind:value={selected} />
Props: items?: Array<{ label?: string; value: any }>, value (bindable), placeholder?: string, clearable?: boolean, size?: 'sm' | 'md' | 'lg'
Icons — lucide-svelte
Never write inline SVGs. Import from lucide-svelte:
<script>
import { ChevronLeft, X } from 'lucide-svelte'
</script>
<ChevronLeft size={16} />
Form Components
Form components (TextInput, Toggle, Select, etc.) should use the unified size system when placed together.
Styling
- Use Tailwind CSS for all styling — no custom CSS
- Use Windmill's theming classes for colors/surfaces (see
frontend/brand-guidelines.md)
- Read component props JSDoc before using them
Feature Telemetry
New user-facing UX is the main source of feature_usage counters — propose them in the plan, not
as a separate question, and read docs/feature-telemetry.md first. logFeatureUsage() from
$lib/utils/featureUsage is only half the change: the (feature, kind) pair must also be
registered in the backend allowlist or every event is silently discarded, and the disclosure copy
in InstanceSettings.svelte must name what you added.
Svelte MCP Server
Use the Svelte MCP tools when working on Svelte code:
- list-sections: Call first to discover available docs
- get-documentation: Fetch relevant sections based on use_cases
- svelte-autofixer: MUST use on all Svelte code before finalizing — keep calling until no issues
- playground-link: Only after user confirms and code was NOT written to project files
Verifying in the Browser
After changing Svelte code, use the Playwright MCP (mcp__playwright__*) to drive the running frontend and confirm the change works. See frontend/AGENTS.md → "Verifying Frontend Changes" for the full flow. Use playwright (headless) on devboxes; playwright-headed when a display is available.