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Repositorio de GitHub

NiuBiDev

NiuBiDev contiene 8 skills recopiladas de xuanshushu, con cobertura ocupacional por repositorio y páginas de detalle dentro del sitio.

skills recopiladas
8
Stars
1
actualizado
2026-03-22
Forks
1
Cobertura ocupacional
1 categorías ocupacionales · 100% clasificado
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Skills en este repositorio

material-inspector-sync
Desarrolladores de software

Check and fix synchronization between Unity material inspector UI, shader properties, and keyword state. Use when toggles do not match runtime behavior, inspector changes do not affect rendering, or editor tooling drifts from shader logic.

2026-03-22
shader-flag-protocol
Desarrolladores de software

Work with the packed ShaderFlag protocol used by NBShaders, NBShaders2, and related FX systems. Use when adding, debugging, migrating, or reviewing bit-packed shader flags, wrap flags, UV mode packing, custom data packing, color channel packing, foldout flags, or MaterialPropertyBlock flag writes.

2026-03-22
unity-shader-debug
Desarrolladores de software

Debug Unity URP shader issues in GitRepo/NB_FX. Use when investigating rendering bugs, broken passes, incorrect lighting, HLSL logic faults, material-state mismatches, or URP compatibility regressions.

2026-03-22
urp-keyword-audit
Desarrolladores de software

Audit shader keywords and variant usage for the URP FX shader system. Use when reviewing shader_feature vs multi_compile choices, keyword consistency, stripping issues, or suspected variant explosion.

2026-03-22
material-inspector-sync
Desarrolladores de software

Check and fix synchronization between Unity material inspector UI, shader properties, and keyword state. Use when toggles do not match runtime behavior, inspector changes do not affect rendering, or editor tooling drifts from shader logic.

2026-03-22
shader-flag-protocol
Desarrolladores de software

Work with the packed ShaderFlag protocol used by NBShaders, NBShaders2, and related FX systems. Use when adding, debugging, migrating, or reviewing bit-packed shader flags, wrap flags, UV mode packing, custom data packing, color channel packing, foldout flags, or MaterialPropertyBlock flag writes.

2026-03-22
unity-shader-debug
Desarrolladores de software

Debug Unity URP shader issues in GitRepo/NB_FX. Use when investigating rendering bugs, broken passes, incorrect lighting, HLSL logic faults, material-state mismatches, or URP compatibility regressions.

2026-03-22
urp-keyword-audit
Desarrolladores de software

Audit shader keywords and variant usage for the URP FX shader system. Use when reviewing shader_feature vs multi_compile choices, keyword consistency, stripping issues, or suspected variant explosion.

2026-03-22