| name | monetization-guardrails |
| description | Review monetization design for fairness, player trust, platform constraints, and ethical guardrails. Use for F2P offers, bundles, ads, battle passes, or economy pressure. |
Monetization Guardrails
When to use
Review monetization design for fairness, player trust, platform constraints, and ethical guardrails. Use for F2P offers, bundles, ads, battle passes, or economy pressure.
Inputs to gather
- monetization concept
- target platform
- economy context
- revenue constraints
Recommended roles
monetization_guardian
economy_designer
community_manager
Primary docs / outputs
studio/docs/templates/monetization-guardrails.md
studio/docs/templates/storefront-checklist.md
Workflow
- Inspect the current repo/docs state first and cite concrete evidence.
- Choose the smallest useful output that moves the project forward.
- Express the work as a feature, mechanic, or content contract that engineering and QA can consume.
- Update or create durable docs when the result should persist.
- Recommend the next best role or skill if more work remains.
Category rules
- Lead with player outcome, then define scope, acceptance criteria, and edge cases.
- Keep mechanics and content contracts buildable by engineering and testable by QA.
- Surface tradeoffs among clarity, depth, scope, and production cost.
Deliverables
- guardrail policy
- red flags
- allowed/forbidden patterns
- copy/comms notes
Validation bar
- acceptance criteria present
- risks/dependencies surfaced
- next implementation or test path clear