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game-character-sprites

Create game-ready fixed-cell pixel-art character spritesheets from text concepts, reference images, or existing character art in Claude Code. Use when Claude Code needs to design, generate, clean up, validate, and package 2D game characters with native 32x32, 64x64, or 128x128 cells; 4-way or 8-way directions; idle, walk/run, jump, attack, archer, caster, or other animation strips; transparent GIF/WebP previews; codex-gateway-imagegen visual generation; and per-direction targeted regeneration.

Resumen

Create game-ready fixed-cell pixel-art character spritesheets from text concepts, reference images, or existing character art in Claude Code. Use when Claude Code needs to design, generate, clean up, validate, and package 2D game characters with native 32x32, 64x64, or 128x128 cells; 4-way or 8-way directions; idle, walk/run, jump, attack, archer, caster, or other animation strips; transparent GIF/WebP previews; codex-gateway-imagegen visual generation; and per-direction targeted regeneration.

Comando de instalación
npx skills add https://github.com/jay6697117/game-character-sprites --skill game-character-sprites

Copia y pega este comando en Claude Code para instalar la habilidad

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Actualizado10 de mayo de 2026, 15:57
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